| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Sync with pokered | dannye | 2020-11-04 | 1 | -164/+0 |
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| * | Sync with pokered | dannye | 2020-05-20 | 1 | -12/+22 |
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| * | Remove more address comments | dannye | 2016-06-12 | 1 | -1/+1 |
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| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -12/+12 |
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| * | engine/trade.asm, trade2.asm, intro.asm, overworld/emotion_bubbles.asm | luckytyphlosion | 2015-12-23 | 1 | -331/+36 |
| | | | | | Also document Func_1681 (GetFarByte) and fix Missingno's dex entry | ||||
| * | BankD misc functions | luckytyphlosion | 2015-12-05 | 1 | -12/+12 |
| | | | | | Game Corner stuff and (unused) titlescreen2.asm | ||||
| * | engine/menu/start_menu.asm | luckytyphlosion | 2015-11-15 | 1 | -4/+4 |
| | | | | | | Also remove dummy traces of FarCopyData2 and use callbs in home/vblank.asm | ||||
| * | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 2015-10-29 | 1 | -1/+1 |
| | | | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args | ||||
| * | Merge branch 'master' of https://github.com/iimarckus/pokered | luckytyphlosion | 2015-08-30 | 1 | -128/+143 |
| |\ | | | | | | | Doesn't build. | ||||
| | * | commented SGB palette stuff | YamaArashi | 2015-08-12 | 1 | -4/+4 |
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| | * | constants for IntroMoveMon | YamaArashi | 2015-08-10 | 1 | -4/+8 |
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| | * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-08-10 | 1 | -3/+3 |
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| | | * | commented audio code | YamaArashi | 2015-08-08 | 1 | -3/+3 |
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| | * | | Replace some hardcoded data sizes | dannye | 2015-08-09 | 1 | -6/+10 |
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| | * | Use more lb | dannye | 2015-08-05 | 1 | -1/+1 |
| | | | | | | | | | and other clean up | ||||
| | * | named animation functions/variables | YamaArashi | 2015-07-24 | 1 | -9/+9 |
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| | * | Name sound effects | dannye | 2015-07-19 | 1 | -10/+10 |
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| | * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -4/+4 |
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| | * | intro stuff | YamaArashi | 2015-07-17 | 1 | -68/+75 |
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| | * | Use more *Coord | dannye | 2015-07-14 | 1 | -1/+1 |
| | | | | | | | | | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | ||||
| | * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -25/+25 |
| | | | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | | Build only Yellow | U-Daniel-PC\Daniel | 2015-08-01 | 1 | -12/+3 |
| |/ | | | | | | | | | | | | | | | | | | | Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm | ||||
| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -7/+7 |
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| * | Kill version.asm. | IIMarckus | 2014-10-17 | 1 | -2/+2 |
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| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -1/+1 |
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| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -6/+3 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -4/+2 |
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| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 | 1 | -2/+2 |
| | | | | | The destination is obvious when using the predef macro. | ||||
| * | Clean up music bank references | U-Fish-PC\Daniel | 2014-06-09 | 1 | -1/+1 |
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| * | Remove redundant dimensions in image filenames. | yenatch | 2014-05-30 | 1 | -1/+1 |
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| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -7/+7 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -23/+23 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Rename joypad registers. | yenatch | 2014-05-25 | 1 | -1/+1 |
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| * | Comment some more bank 0 functions. | yenatch | 2014-05-23 | 1 | -2/+2 |
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| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+448 |
