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2026-06-14Rename wd49b to wPikachuEmotionModifier (#156)Yoann Fievez1-4/+4
2026-05-24Fix comments in `IsNextTileShoreOrWater` (#152)Narishma-gb1-5/+5
2025-12-15Specify a max item length for `list_start` (#552)Rangi1-1/+1
2025-12-15Comment more unreferenced local labels (#550)Narishma-gb2-10/+9
2025-12-01Update `StatusScreen`, add `*_STATS_BOX` constants (#546)Narishma-gb1-11/+11
2025-11-27Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb2-57/+69
2025-11-25Avoid magic numbers for most `CopyData` calls (#542)Rangi2-5/+5
2025-11-18Use more hardware and graphics constants (#532)Narishma-gb1-5/+5
2025-11-12Use features of RGBDS 1.0.0 (#537)Rangi1-5/+5
2025-09-26Revise some RAM buffer constantsRangi1-2/+2
2025-09-10Misc. naming and cleanup (#139)Narishma-gb2-10/+10
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi2-16/+16
2025-05-25Use more ldpikacrydannye1-1/+1
2025-04-02Use constants for PP masks instead of magic numbers (#504)edave641-5/+5
2025-01-28Consistently capitalize `ASSERT` directives (#489)Rangi2-2/+2
2025-01-28Miscellaneous cleanup (#488)Rangi1-6/+6
2025-01-28Correct wTileMapBackup declared space (#487)Engezerstorung1-12/+12
2024-12-16Remove redundant parenthesesRangi421-1/+1
2024-09-29Rename off-by-one wram labelsdannye1-4/+4
2024-09-23Identify more flag bits (#464)Sylvie2-10/+10
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie2-21/+21
2024-09-18Split `hSpriteIndexOrTextID` into `hSpriteIndex` and `hTextID` (#462)Sylvie1-3/+4
2024-08-04Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie4-53/+53
2024-07-24Identify wcd6d as wNameBuffer and others (#455)Sylvie2-13/+15
2024-07-16Identify various flag labels and bit constants (#454)Sylvie2-19/+20
2024-06-15Identify some unused WRAM variables (#453)Sylvie1-3/+3
2023-12-18Clean up item comments (#443)SatoMew1-11/+17
2023-11-20Identify `wSavedCoordIndex` and its other usagesRangi421-1/+1
2023-11-17.calculateHPBarCoords incorrectly referenced OAMvulcandth1-1/+1
2023-07-13Add macros, constants, and labels for map scripts and text (#367)vulcandth1-1/+1
2022-10-05Move `ShoreTiles` and `WaterTile` into data/Rangi1-7/+0
2022-08-11Use the same music headers as pokecrystal (#382)Rangi1-3/+3
2022-08-11Replace Hard-Coded Number With Constant (#381)Chatot44441-1/+1
2022-08-11Replace Hard-Coded Number With ConstantChatot44441-1/+1
2022-07-10Identify some `.asm_*` labelsRangi1-18/+18
2022-07-10Identify some `.asm_*` labelsRangi1-18/+18
2022-07-09wOAMBuffer -> wShadowOAM (#95)Colton G. Rushton2-11/+11
2022-07-09wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton2-11/+11
2022-06-17Rename `SLP` to `SLP_MASK` (#89)vulcandth1-6/+6
2022-06-17Rename `SLP` to `SLP_MASK` (#361)vulcandth1-5/+5
2022-06-06RGBDS syntax updates (#86)vulcandth1-1/+1
2022-06-06RGBDS syntax updates (#358)vulcandth1-1/+1
2021-11-02Identify starter pikachu happiness boost medicine check (#72)Daniel Harding1-3/+3
2021-08-28wcf4b -> wStringBufferRangi1-8/+8
2021-05-31Some miscellaneous changes, syncing more with pokeredRangi1-1/+1
2021-05-31More WRAM label cleanup (still needs UNIONs and renaming)Rangi1-1/+1
2021-05-31Improve some RAM formattingRangi1-1/+1
2021-05-31Improve some RAM formattingRangi1-1/+1
2021-05-23Use macros for bit arraysRangi1-1/+2
2021-04-27Use {interpolation} to generate sequences of RAM labelsRangi1-8/+8