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* Replace unnecessary tabs with spacesdannye2016-07-27
* Redo audio header macrodannye2016-07-27
* Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-18
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| * sync tileset WRAM labelsYamaArashi2016-06-12
* | Clean up text commandsdannye2016-07-18
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* remove address commentsYamaArashi2016-06-11
* Remove hardcoded length values in items.asmMarcus Huderle2016-02-21
* Fewer underscores in constantsdannye2015-12-14
* No more W_dannye2015-08-30
* replaced hardcoded values in ItemUseMedicineYamaArashi2015-08-30
* rename ItemUseBall labelsYamaArashi2015-08-30
* commented pokeball functionYamaArashi2015-08-29
* documented flags and misc. fixesYamaArashi2015-08-29
* named battle and learn move variablesYamaArashi2015-08-14
* named more variablesYamaArashi2015-08-12
* commented SGB palette stuffYamaArashi2015-08-12
* Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-10
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-10
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| * commented audio codeYamaArashi2015-08-08
| * named wram variablesYamaArashi2015-08-07
* | Replace some hardcoded data sizesdannye2015-08-09
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* Use more lbdannye2015-08-05
* Rename rod functionsdannye2015-08-05
* Merge branch 'master' of https://github.com/xCrystal/pokereddannye2015-07-26
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| * Use more wram labels and other constantsxCrystal2015-07-24
* | yet more namingYamaArashi2015-07-25
* | more naming variablesYamaArashi2015-07-24
* | named animation functions/variablesYamaArashi2015-07-24
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* Merge pull request #107 from YamaArashi/masterDaniel Harding2015-07-22
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| * named most of the used eventsYamaArashi2015-07-21
| * enumerate eventsYamaArashi2015-07-20
* | Rename sound effect filesdannye2015-07-22
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* constants for flag actionsYamaArashi2015-07-19
* namingYamaArashi2015-07-19
* jpab/jpba macrosYamaArashi2015-07-19
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-19
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| * miscYamaArashi2015-07-18
* | Name sound effectsdannye2015-07-19
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* A few missed TX_ASMdannye2015-07-18
* Consolidate coord macrosdannye2015-07-18
* fix variable namingYamaArashi2015-07-18
* menu stuffYamaArashi2015-07-15
* named wram variablesYamaArashi2015-07-14
* player animations, emotion bubbles, etc.YamaArashi2015-07-14
* Comment naming screendannye2015-07-14
* named party menu/naming screen wram variablesYamaArashi2015-07-13
* named wram variablesYamaArashi2015-07-12
* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-03
* Label some attack animation functionsxCrystal2015-03-31
* Some wram constantsxCrystal2015-03-31