| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Identify `wSavedCoordIndex` and its other usages | Rangi42 | 2023-11-20 |
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| * | .calculateHPBarCoords incorrectly referenced OAM | vulcandth | 2023-11-17 |
| | | | | | | | Resolves #411 Co-Authored-By: SnDream <12762219+sndream@users.noreply.github.com> | ||
| * | Add macros, constants, and labels for map scripts and text (#367) | vulcandth | 2023-07-13 |
| | | | | This introduces `def_script_pointers`, `def_text_pointers`, and `object_const_def` macros, and applies them to all maps. Most other map labels have also been identified. | ||
| * | Use the same music headers as pokecrystal (#382) | Rangi | 2022-08-11 |
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| * | Replace Hard-Coded Number With Constant (#381) | Chatot4444 | 2022-08-11 |
| | | | | Replace a hard coded $a in CheckMapForMon with NUM_WILDMONS | ||
| * | Identify some `.asm_*` labels | Rangi | 2022-07-10 |
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| * | wOAMBuffer -> wShadowOAM (#370) | Colton G. Rushton | 2022-07-09 |
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| * | Rename `SLP` to `SLP_MASK` (#361) | vulcandth | 2022-06-17 |
| | | | | Co-authored-by: Rangi <35663410+Rangi42@users.noreply.github.com> | ||
| * | RGBDS syntax updates (#358) | vulcandth | 2022-06-06 |
| | | | | New MACRO and DEF syntax | ||
| * | wcf4b -> wStringBuffer | Rangi | 2021-08-28 |
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| * | More WRAM label cleanup (still needs UNIONs and renaming) | Rangi | 2021-05-31 |
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| * | Improve some RAM formatting | Rangi | 2021-05-31 |
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| * | Use macros for bit arrays | Rangi | 2021-05-23 |
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| * | Use {interpolation} to generate sequences of RAM labels | Rangi | 2021-04-27 |
| | | | | | Fixes #319 | ||
| * | Verify data table and name list sizes with assertion macros | Rangi | 2021-03-25 |
| | | | | | Fixes #312 | ||
| * | Identify hUILayoutFlags | Rangi | 2021-02-13 |
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| * | Fix file modes | dannye | 2020-11-14 |
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| * | Sync more with pokeyellow | Rangi | 2020-11-05 |
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| * | Replace ghost Marowak's ambiguous constant | SatoMew | 2020-09-22 |
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| * | Define a constant for the ghost Marowak (hard-coded throughout the engine, ↵ | Rangi | 2020-08-31 |
| | | | | | like the starters) | ||
| * | Use constants to delineate map types, and factor out more data | Rangi | 2020-08-31 |
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| * | Add comments associating constants with data, and identify some more data | Rangi | 2020-07-20 |
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| * | Factor out MapBadgeFlags and EscapeRopeTilesets data tables | Rangi | 2020-07-08 |
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| * | Use 'tile' and 'tiles' macros | Rangi | 2020-07-07 |
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| * | Sync coordinate macros with pokecrystal | Rangi | 2020-07-07 |
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| * | Use HIGH() and LOW() | Rangi | 2020-07-07 |
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| * | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 2020-07-06 |
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| * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 |
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| * | TM/HM constants named after moves | Rangi | 2020-07-05 |
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| * | Port pokecrystal's formatting of text commands and special characters | Rangi | 2020-07-04 |
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| * | Replace raw hex values with HRAM constants | Rangi | 2020-07-03 |
| | | | | | To do: turn constants into labels and use ldh | ||
| * | H_CONSTANTNAMES -> hConstantNames | Rangi | 2020-07-03 |
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| * | Organize macros/ like pokecrystal | Rangi | 2020-07-03 |
| | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | ||
| * | Add subdirectories to data/ similar to pokecrystal | Rangi | 2020-07-03 |
| | | | | | Top level text/ is now solely for the former text/maps/ files, and other files are in their respective subdirectories in data/. | ||
| * | Add subdirectories to engine/ similar to pokecrystal | Rangi | 2020-07-02 |
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| * | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 2020-06-27 |
| | | | | Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | ||
| * | Move more tables from engine/ to data/ | Rangi | 2020-06-23 |
| | | | | | This also splits the end of engine/battle/core.asm into engine/battle/effects.asm. | ||
| * | Update audio macro names | dannye | 2019-07-27 |
| | | | | | | | change audio channel numbers from 0-7 back to 1-8 change all note macros back to single note macro todo: fix comments with old macro names, update noise macros/instrument names | ||
| * | Rename map files, labels, and constants to be consistent and work with ↵ | Rangi | 2019-01-01 |
| | | | | | Polished Map | ||
| * | Use rgblink dmg mode | dannye | 2018-03-24 |
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| * | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 2017-12-30 |
| | | | | | in instructions like add a, x | ||
| * | Uppercase battle status constants | xCrystal | 2017-12-30 |
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| * | Merge pull request #167 from Pokechu22/rgbds-0.3.3 | yenatch | 2017-09-29 |
| |\ | | | | | Update for RGBDS 0.3.3 | ||
| | * | Replace deprecated mnemonics by the correct ones | Antonio Niño Díaz | 2017-06-09 |
| | | | | | | | | | | | | | | | The old mnemonics generate warnings with new versions of rgbds. This patch replaces them by the correct ones. Signed-off-by: Antonio Niño Díaz <antonio_nd@outlook.com> | ||
| * | | Fix typos in comments | dannye | 2017-06-24 |
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| * | Typo: SFX_POKEFLUE → SFX_POKEFLUTE | dannye | 2017-05-08 |
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| * | split code out of main.asm | YamaArashi | 2016-12-31 |
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| * | Replace unnecessary tabs with spaces | dannye | 2016-07-27 |
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| * | Redo audio header macro | dannye | 2016-07-27 |
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| * | Merge branch 'master' of https://github.com/pret/pokered | dannye | 2016-07-18 |
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