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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Files
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*
Merge branch 'master' of https://github.com/xCrystal/pokered
dannye
2015-07-26
1
-8
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+8
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Use more wram labels and other constants
xCrystal
2015-07-24
1
-8
/
+8
*
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yet more naming
YamaArashi
2015-07-25
1
-9
/
+9
*
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more naming variables
YamaArashi
2015-07-24
1
-5
/
+5
*
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named animation functions/variables
YamaArashi
2015-07-24
1
-1
/
+1
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/
*
Merge pull request #107 from YamaArashi/master
Daniel Harding
2015-07-22
1
-12
/
+6
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named most of the used events
YamaArashi
2015-07-21
1
-1
/
+1
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*
enumerate events
YamaArashi
2015-07-20
1
-12
/
+6
*
|
Rename sound effect files
dannye
2015-07-22
1
-1
/
+1
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/
*
constants for flag actions
YamaArashi
2015-07-19
3
-9
/
+9
*
naming
YamaArashi
2015-07-19
1
-4
/
+4
*
jpab/jpba macros
YamaArashi
2015-07-19
1
-3
/
+1
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-19
2
-33
/
+35
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\
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*
misc
YamaArashi
2015-07-18
2
-33
/
+35
*
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Name sound effects
dannye
2015-07-19
1
-12
/
+12
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/
*
A few missed TX_ASM
dannye
2015-07-18
1
-1
/
+1
*
Consolidate coord macros
dannye
2015-07-18
1
-3
/
+3
*
fix variable naming
YamaArashi
2015-07-18
2
-7
/
+6
*
menu stuff
YamaArashi
2015-07-15
1
-11
/
+11
*
named wram variables
YamaArashi
2015-07-14
1
-16
/
+16
*
player animations, emotion bubbles, etc.
YamaArashi
2015-07-14
1
-2
/
+2
*
Comment naming screen
dannye
2015-07-14
1
-2
/
+2
*
named party menu/naming screen wram variables
YamaArashi
2015-07-13
1
-23
/
+23
*
named wram variables
YamaArashi
2015-07-12
1
-11
/
+11
*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
3
-65
/
+65
*
Label some attack animation functions
xCrystal
2015-03-31
1
-1
/
+1
*
Some wram constants
xCrystal
2015-03-31
1
-1
/
+1
*
Low health alarm documentation
U-Daniel-PC\Daniel
2015-03-12
1
-2
/
+2
*
named misc functions
YamaArashi
2015-02-08
1
-1
/
+1
*
move-related things
YamaArashi
2015-02-08
3
-7
/
+7
*
fixed hp bar wram label and misc
YamaArashi
2015-02-07
1
-22
/
+24
*
commented battle stuff
YamaArashi
2015-02-07
1
-8
/
+8
*
commented menu stuff
YamaArashi
2015-02-07
1
-2
/
+2
*
serial/trade/misc
YamaArashi
2015-02-07
1
-2
/
+2
*
add constants for volatile statuses and more battle labels/commentary/constants
xCrystal
2015-02-04
1
-7
/
+7
*
Better documenting for GetMachinePrice and TechnicalMachinePrices.
Marcus Huderle
2015-01-24
1
-4
/
+7
*
Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-20
1
-48
/
+48
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\
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*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-20
/
+20
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*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
1
-12
/
+12
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*
Labelled many functions/variables
YamaArashi
2014-08-08
1
-16
/
+16
*
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Use PARTY_LENGTH and related constants in menu and hud code.
yenatch
2014-08-22
1
-3
/
+3
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/
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
1
-6
/
+3
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
3
-44
/
+22
*
Rename predef functions so they aren't excessive in length.
yenatch
2014-06-16
2
-2
/
+2
*
Remove generated "indirect jump" comments.
yenatch
2014-06-16
1
-1
/
+1
*
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
2
-63
/
+63
*
Use MAX_LEVEL instead of 100/$64
U-Fish-PC\Daniel
2014-06-10
1
-1
/
+1
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
5
-271
/
+271
*
Rename joypad registers.
yenatch
2014-05-25
1
-2
/
+2
*
Clean up some bank 3 functions and rename flag action functions.
yenatch
2014-05-25
2
-4
/
+4
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