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Commit message (Expand)AuthorAge
* Identify some `.asm_*` labelsRangi2022-07-10
* wOAMBuffer -> wShadowOAM (#95)Colton G. Rushton2022-07-09
* Rename `SLP` to `SLP_MASK` (#89)vulcandth2022-06-17
* RGBDS syntax updates (#86)vulcandth2022-06-06
* Identify starter pikachu happiness boost medicine check (#72)Daniel Harding2021-11-02
* Merge branch 'master' of https://github.com/pret/pokereddannye2021-09-26
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| * wcf4b -> wStringBufferRangi2021-08-28
* | Some miscellaneous changes, syncing more with pokeredRangi2021-05-31
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-05-31
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| * More WRAM label cleanup (still needs UNIONs and renaming)Rangi2021-05-31
| * Improve some RAM formattingRangi2021-05-31
* | Improve some RAM formattingRangi2021-05-31
* | Merge remote-tracking branch 'remotes/pokered/master'Rangi2021-05-23
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| * Use macros for bit arraysRangi2021-05-23
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-04-30
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| * Use {interpolation} to generate sequences of RAM labelsRangi2021-04-27
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-03-25
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| * Verify data table and name list sizes with assertion macrosRangi2021-03-25
| * Identify hUILayoutFlagsRangi2021-02-13
* | Identify hUILayoutFlags and hPikachuSpriteVRAMOffsetRangi2021-02-13
* | Merge branch 'master' of https://github.com/pret/pokereddannye2020-11-14
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| * Fix file modesdannye2020-11-14
| * Sync more with pokeyellowRangi2020-11-05
| * Replace ghost Marowak's ambiguous constantSatoMew2020-09-22
| * Define a constant for the ghost Marowak (hard-coded throughout the engine, li...Rangi2020-08-31
| * Use constants to delineate map types, and factor out more dataRangi2020-08-31
| * Add comments associating constants with data, and identify some more dataRangi2020-07-20
| * Factor out MapBadgeFlags and EscapeRopeTilesets data tablesRangi2020-07-08
| * Use 'tile' and 'tiles' macrosRangi2020-07-07
| * Sync coordinate macros with pokecrystalRangi2020-07-07
| * Use HIGH() and LOW()Rangi2020-07-07
| * callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi2020-07-06
| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
| * TM/HM constants named after movesRangi2020-07-05
| * Port pokecrystal's formatting of text commands and special charactersRangi2020-07-04
| * Replace raw hex values with HRAM constantsRangi2020-07-03
| * H_CONSTANTNAMES -> hConstantNamesRangi2020-07-03
| * Organize macros/ like pokecrystalRangi2020-07-03
| * Add subdirectories to data/ similar to pokecrystalRangi2020-07-03
| * Add subdirectories to engine/ similar to pokecrystalRangi2020-07-02
| * Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi2020-06-27
| * Move more tables from engine/ to data/Rangi2020-06-23
| * Update audio macro namesdannye2019-07-27
| * Rename map files, labels, and constants to be consistent and work with Polish...Rangi2019-01-01
| * Use rgblink dmg modedannye2018-03-24
| * Add space between arguments in assembly instructions and remove redundant a i...xCrystal2017-12-30
| * Uppercase battle status constantsxCrystal2017-12-30
| * Merge pull request #167 from Pokechu22/rgbds-0.3.3yenatch2017-09-29
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| | * Replace deprecated mnemonics by the correct onesAntonio Niño Díaz2017-06-09
| * | Fix typos in commentsdannye2017-06-24
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