| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Fix typos in comments | dannye | 2017-06-24 | 1 | -1/+1 |
| * | Clean up text commands | dannye | 2016-07-18 | 1 | -3/+5 |
| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -14/+14 |
| * | No more W_ | dannye | 2015-08-30 | 1 | -1/+1 |
| * | named battle and learn move variables | YamaArashi | 2015-08-14 | 1 | -11/+11 |
| * | More joypad constants | dannye | 2015-08-11 | 1 | -7/+7 |
| * | Replace hardcoded name lengths with NAME_LENGTH | dannye | 2015-08-10 | 1 | -1/+1 |
| * | Replace some hardcoded data sizes | dannye | 2015-08-09 | 1 | -1/+1 |
| * | Use more lb | dannye | 2015-08-05 | 1 | -3/+3 |
| * | Merge branch 'master' of https://github.com/xCrystal/pokered | dannye | 2015-07-26 | 1 | -6/+6 |
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| | * | Use more wram labels and other constants | xCrystal | 2015-07-24 | 1 | -6/+6 |
| * | | more naming variables | YamaArashi | 2015-07-24 | 1 | -2/+2 |
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| * | Name sound effects | dannye | 2015-07-19 | 1 | -1/+1 |
| * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -4/+4 |
| * | named wram variables | YamaArashi | 2015-07-14 | 1 | -10/+10 |
| * | TX_ASM | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -1/+1 |
| * | move-related things | YamaArashi | 2015-02-08 | 1 | -6/+6 |
| * | commented battle stuff | YamaArashi | 2015-02-07 | 1 | -6/+6 |
| * | commented menu stuff | YamaArashi | 2015-02-07 | 1 | -17/+17 |
| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -2/+2 |
| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -8/+4 |
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -4/+4 |
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -27/+27 |
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+228 |
