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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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learn_move.asm
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Author
Age
Files
Lines
*
Poke Mart and LearnMove code
luckytyphlosion
2015-11-01
1
-17
/
+41
*
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-29
1
-1
/
+1
*
Complete documentation of bank3
luckytyphlosion
2015-10-18
1
-6
/
+6
*
named battle and learn move variables
YamaArashi
2015-08-14
1
-11
/
+11
*
More joypad constants
dannye
2015-08-11
1
-7
/
+7
*
Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-10
1
-1
/
+1
*
Replace some hardcoded data sizes
dannye
2015-08-09
1
-1
/
+1
*
Use more lb
dannye
2015-08-05
1
-3
/
+3
*
Merge branch 'master' of https://github.com/xCrystal/pokered
dannye
2015-07-26
1
-6
/
+6
|
\
|
*
Use more wram labels and other constants
xCrystal
2015-07-24
1
-6
/
+6
*
|
more naming variables
YamaArashi
2015-07-24
1
-2
/
+2
|
/
*
Name sound effects
dannye
2015-07-19
1
-1
/
+1
*
Consolidate coord macros
dannye
2015-07-18
1
-4
/
+4
*
named wram variables
YamaArashi
2015-07-14
1
-10
/
+10
*
TX_ASM
U-Daniel-PC\Daniel
2015-07-03
1
-1
/
+1
*
move-related things
YamaArashi
2015-02-08
1
-6
/
+6
*
commented battle stuff
YamaArashi
2015-02-07
1
-6
/
+6
*
commented menu stuff
YamaArashi
2015-02-07
1
-17
/
+17
*
serial/trade/misc
YamaArashi
2015-02-07
1
-2
/
+2
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
1
-8
/
+4
*
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
1
-4
/
+4
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-27
/
+27
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
/
+228