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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Commit message (
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Author
Age
*
VC ExchangeBytes Aliases (#363)
vulcandth
2022-06-22
*
Improved Virtual Console patch identifiers (#357)
vulcandth
2022-06-06
*
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
2022-03-26
*
Refactorize check button pressed (#340)
Yoann Fievez
2021-11-05
*
Use {interpolation} to generate sequences of RAM labels
Rangi
2021-04-27
*
Identify hUILayoutFlags
Rangi
2021-02-13
*
Fix file modes
dannye
2020-11-14
*
SONY -> RIVAL
Rangi
2020-07-17
*
Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-15
*
Use 'tile' and 'tiles' macros
Rangi
2020-07-07
*
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
*
Use HIGH() and LOW()
Rangi
2020-07-07
*
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
*
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
*
Replace raw hex values with HRAM constants
Rangi
2020-07-03
*
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
*
Organize macros/ like pokecrystal
Rangi
2020-07-03
*
Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-07-02