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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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2025-12-15
Comment more unreferenced local labels (#550)
Narishma-gb
1
-1
/
+1
2025-11-27
Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
Narishma-gb
1
-6
/
+6
2025-11-18
Use more hardware and graphics constants (#532)
Narishma-gb
1
-1
/
+1
2025-11-12
Use features of RGBDS 1.0.0 (#537)
Rangi
1
-8
/
+8
2025-09-10
Misc. naming and cleanup (#139)
Narishma-gb
1
-1
/
+1
2025-09-03
Label and constant cleanup (#528)
Narishma-gb
2
-2
/
+2
2025-06-30
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
2
-23
/
+23
2025-01-28
Miscellaneous cleanup (#488)
Rangi
1
-3
/
+3
2024-12-16
Remove redundant parentheses
Rangi42
1
-1
/
+1
2024-09-23
Identify more flag bits (#464)
Sylvie
1
-7
/
+7
2024-09-18
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
1
-3
/
+3
2024-08-04
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
1
-1
/
+1
2024-07-24
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
1
-1
/
+1
2024-07-16
Identify various flag labels and bit constants (#454)
Sylvie
2
-4
/
+4
2024-06-15
Identify some unused WRAM variables (#453)
Sylvie
1
-2
/
+2
2023-11-21
Rename pikachu palette packets
dannye
1
-4
/
+4
2022-07-04
party_struct constants and ExchangeBytes size (#91)
vulcandth
1
-3
/
+3
2022-07-04
party_struct constants and ExchangeBytes size (#364)
vulcandth
1
-3
/
+3
2022-06-22
VC ExchangeBytes Aliases (#90)
vulcandth
1
-2
/
+2
2022-06-22
VC ExchangeBytes Aliases (#363)
vulcandth
1
-3
/
+3
2022-06-06
Improved Virtual Console patch identifiers (#85)
vulcandth
2
-7
/
+7
2022-06-06
Improved Virtual Console patch identifiers (#357)
vulcandth
2
-8
/
+8
2022-04-17
Add hSerialConnectionStatus vc_assert (#83)
vulcandth
1
-0
/
+8
2022-04-17
Add hSerialConnectionStatus vc_assert (#354)
vulcandth
1
-0
/
+8
2022-03-26
Build the Virtual Console patch with `make yellow_vc` (#80)
vulcandth
2
-0
/
+7
2022-03-26
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
2
-0
/
+8
2021-11-05
Refactorize check button pressed (#340)
Yoann Fievez
1
-11
/
+11
2021-04-27
Use {interpolation} to generate sequences of RAM labels
Rangi
1
-4
/
+4
2021-02-13
Identify hUILayoutFlags
Rangi
1
-4
/
+4
2021-02-13
Identify hUILayoutFlags and hPikachuSpriteVRAMOffset
Rangi
1
-4
/
+4
2020-11-14
Fix file modes
dannye
2
-0
/
+0
2020-11-05
Sync more with pokered
Rangi
1
-4
/
+5
2020-11-05
Sync more with pokeyellow
Rangi
1
-6
/
+7
2020-11-04
Sync with pokered
dannye
3
-0
/
+1211
2020-07-17
SONY -> RIVAL
Rangi
1
-1
/
+1
2020-07-15
Disassemble the BLUEMONS.GB debug ROM
Rangi
1
-2
/
+2
2020-07-07
Use 'tile' and 'tiles' macros
Rangi
1
-1
/
+1
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
2
-31
/
+31
2020-07-07
Use HIGH() and LOW()
Rangi
1
-2
/
+2
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2
-7
/
+7
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
2
-25
/
+25
2020-07-04
Port pokecrystal's formatting of text commands and special characters
Rangi
2
-17
/
+17
2020-07-03
Replace raw hex values with HRAM constants
Rangi
1
-2
/
+2
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
1
-4
/
+4
2020-07-03
Organize macros/ like pokecrystal
Rangi
1
-2
/
+2
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
3
-0
/
+1148