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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
*
Comment more unreferenced local labels (#550)
Narishma-gb
2025-12-15
1
-1
/
+1
*
Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
Narishma-gb
2025-11-27
1
-6
/
+6
*
Use more hardware and graphics constants (#532)
Narishma-gb
2025-11-18
1
-1
/
+1
*
Use features of RGBDS 1.0.0 (#537)
Rangi
2025-11-12
1
-8
/
+8
*
Label and constant cleanup (#528)
Narishma-gb
2025-09-03
2
-2
/
+2
*
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
2025-06-30
2
-23
/
+23
*
Miscellaneous cleanup (#488)
Rangi
2025-01-28
1
-3
/
+3
*
Remove redundant parentheses
Rangi42
2024-12-16
1
-1
/
+1
*
Identify more flag bits (#464)
Sylvie
2024-09-23
1
-7
/
+7
*
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
2024-09-18
1
-3
/
+3
*
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
2024-08-04
1
-1
/
+1
*
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
2024-07-24
1
-1
/
+1
*
Identify various flag labels and bit constants (#454)
Sylvie
2024-07-16
2
-4
/
+4
*
Identify some unused WRAM variables (#453)
Sylvie
2024-06-15
1
-2
/
+2
*
party_struct constants and ExchangeBytes size (#364)
vulcandth
2022-07-04
1
-3
/
+3
*
VC ExchangeBytes Aliases (#363)
vulcandth
2022-06-22
1
-3
/
+3
*
Improved Virtual Console patch identifiers (#357)
vulcandth
2022-06-06
2
-8
/
+8
*
Add hSerialConnectionStatus vc_assert (#354)
vulcandth
2022-04-17
1
-0
/
+8
*
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
2022-03-26
2
-0
/
+8
*
Refactorize check button pressed (#340)
Yoann Fievez
2021-11-05
1
-11
/
+11
*
Use {interpolation} to generate sequences of RAM labels
Rangi
2021-04-27
1
-4
/
+4
*
Identify hUILayoutFlags
Rangi
2021-02-13
1
-4
/
+4
*
Fix file modes
dannye
2020-11-14
2
-0
/
+0
*
Sync more with pokeyellow
Rangi
2020-11-05
1
-6
/
+7
*
SONY -> RIVAL
Rangi
2020-07-17
1
-1
/
+1
*
Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-15
1
-2
/
+2
*
Use 'tile' and 'tiles' macros
Rangi
2020-07-07
1
-1
/
+1
*
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
2
-31
/
+31
*
Use HIGH() and LOW()
Rangi
2020-07-07
1
-2
/
+2
*
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
2
-7
/
+7
*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
2
-25
/
+25
*
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
2
-17
/
+17
*
Replace raw hex values with HRAM constants
Rangi
2020-07-03
1
-2
/
+2
*
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
1
-4
/
+4
*
Organize macros/ like pokecrystal
Rangi
2020-07-03
1
-2
/
+2
*
Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-07-02
3
-0
/
+1148