| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Comment more unreferenced local labels (#550) | Narishma-gb | 2025-12-15 | 1 | -1/+1 |
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| * | Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543) | Narishma-gb | 2025-11-27 | 1 | -6/+6 |
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| * | Use more hardware and graphics constants (#532) | Narishma-gb | 2025-11-18 | 1 | -1/+1 |
| | | | | | | | | | | | | | - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`. | ||||
| * | Use features of RGBDS 1.0.0 (#537) | Rangi | 2025-11-12 | 1 | -8/+8 |
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| * | Label and constant cleanup (#528) | Narishma-gb | 2025-09-03 | 2 | -2/+2 |
| | | | | | | * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit | ||||
| * | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 2025-06-30 | 2 | -23/+23 |
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| * | Miscellaneous cleanup (#488) | Rangi | 2025-01-28 | 1 | -3/+3 |
| | | | | Co-authored-by: SatoMew <SatoMew@users.noreply.github.com> | ||||
| * | Remove redundant parentheses | Rangi42 | 2024-12-16 | 1 | -1/+1 |
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| * | Identify more flag bits (#464) | Sylvie | 2024-09-23 | 1 | -7/+7 |
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| * | Identify remaining uses of `wd0b5` and `wd11e` (#463) | Sylvie | 2024-09-18 | 1 | -3/+3 |
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| * | Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) | Sylvie | 2024-08-04 | 1 | -1/+1 |
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| * | Identify wcd6d as wNameBuffer and others (#455) | Sylvie | 2024-07-24 | 1 | -1/+1 |
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| * | Identify various flag labels and bit constants (#454) | Sylvie | 2024-07-16 | 2 | -4/+4 |
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| * | Identify some unused WRAM variables (#453) | Sylvie | 2024-06-15 | 1 | -2/+2 |
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| * | party_struct constants and ExchangeBytes size (#364) | vulcandth | 2022-07-04 | 1 | -3/+3 |
| | | | | Co-Authored-By: Rangi <35663410+Rangi42@users.noreply.github.com> | ||||
| * | VC ExchangeBytes Aliases (#363) | vulcandth | 2022-06-22 | 1 | -3/+3 |
| | | | | Co-authored-by: aaaaaa123456789 <aaaaaa123456789@acidch.at> | ||||
| * | Improved Virtual Console patch identifiers (#357) | vulcandth | 2022-06-06 | 2 | -8/+8 |
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| * | Add hSerialConnectionStatus vc_assert (#354) | vulcandth | 2022-04-17 | 1 | -0/+8 |
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| * | Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351) | vulcandth | 2022-03-26 | 2 | -0/+8 |
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| * | Refactorize check button pressed (#340) | Yoann Fievez | 2021-11-05 | 1 | -11/+11 |
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| * | Use {interpolation} to generate sequences of RAM labels | Rangi | 2021-04-27 | 1 | -4/+4 |
| | | | | | Fixes #319 | ||||
| * | Identify hUILayoutFlags | Rangi | 2021-02-13 | 1 | -4/+4 |
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| * | Fix file modes | dannye | 2020-11-14 | 2 | -0/+0 |
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| * | Sync more with pokeyellow | Rangi | 2020-11-05 | 1 | -6/+7 |
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| * | SONY -> RIVAL | Rangi | 2020-07-17 | 1 | -1/+1 |
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| * | Disassemble the BLUEMONS.GB debug ROM | Rangi | 2020-07-15 | 1 | -2/+2 |
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| * | Use 'tile' and 'tiles' macros | Rangi | 2020-07-07 | 1 | -1/+1 |
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| * | Sync coordinate macros with pokecrystal | Rangi | 2020-07-07 | 2 | -31/+31 |
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| * | Use HIGH() and LOW() | Rangi | 2020-07-07 | 1 | -2/+2 |
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| * | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 2020-07-06 | 2 | -7/+7 |
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| * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 | 2 | -25/+25 |
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| * | Port pokecrystal's formatting of text commands and special characters | Rangi | 2020-07-04 | 2 | -17/+17 |
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| * | Replace raw hex values with HRAM constants | Rangi | 2020-07-03 | 1 | -2/+2 |
| | | | | | To do: turn constants into labels and use ldh | ||||
| * | H_CONSTANTNAMES -> hConstantNames | Rangi | 2020-07-03 | 1 | -4/+4 |
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| * | Organize macros/ like pokecrystal | Rangi | 2020-07-03 | 1 | -2/+2 |
| | | | | | While doing so I replaced the StopAllMusic macro with a SFX_STOP_ALL_MUSIC constant and applied it throughout the code. | ||||
| * | Add subdirectories to engine/ similar to pokecrystal | Rangi | 2020-07-02 | 3 | -0/+1148 |
