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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
Lines
*
Use {interpolation} to generate sequences of RAM labels
Rangi
2021-04-27
1
-4
/
+4
*
Identify hUILayoutFlags
Rangi
2021-02-13
1
-4
/
+4
*
Fix file modes
dannye
2020-11-14
2
-0
/
+0
*
Sync more with pokeyellow
Rangi
2020-11-05
1
-6
/
+7
*
SONY -> RIVAL
Rangi
2020-07-17
1
-1
/
+1
*
Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-15
1
-2
/
+2
*
Use 'tile' and 'tiles' macros
Rangi
2020-07-07
1
-1
/
+1
*
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
2
-31
/
+31
*
Use HIGH() and LOW()
Rangi
2020-07-07
1
-2
/
+2
*
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
2
-7
/
+7
*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
2
-25
/
+25
*
Port pokecrystal's formatting of text commands and special characters
Rangi
2020-07-04
2
-17
/
+17
*
Replace raw hex values with HRAM constants
Rangi
2020-07-03
1
-2
/
+2
*
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
1
-4
/
+4
*
Organize macros/ like pokecrystal
Rangi
2020-07-03
1
-2
/
+2
*
Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-07-02
3
-0
/
+1148