| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-11-04 | Sync with pokered | dannye | 1 | -11/+0 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -11/+0 | |
| 2020-05-20 | Sync with pokered | dannye | 1 | -4/+4 | |
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 1 | -4/+4 | |
| in instructions like add a, x | |||||
| 2016-06-11 | remove address comments | YamaArashi | 1 | -1/+1 | |
| 2016-06-11 | Character dict; surfing minigame; printer debug | pikalaxalt | 1 | -1/+1 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -1/+1 | |
| 2015-11-21 | LoadPokedexTilePatterns and engine/overworld/map_sprites.asm | luckytyphlosion | 1 | -2/+2 | |
| Also replace dummy sprites and fix replace.sh to only parse .asm files | |||||
| 2015-08-09 | Replace some hardcoded data sizes | dannye | 1 | -1/+1 | |
| 2015-08-05 | Use more lb | dannye | 1 | -2/+2 | |
| and other clean up | |||||
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -2/+2 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2014-05-29 | Use VRAM constants where applicable. | yenatch | 1 | -2/+2 | |
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+11 | |
