| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Sync with pokered | dannye | 2020-11-04 | 1 | -11/+0 |
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| * | Sync with pokered | dannye | 2020-05-20 | 1 | -4/+4 |
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| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -1/+1 |
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| * | Character dict; surfing minigame; printer debug | pikalaxalt | 2016-06-11 | 1 | -1/+1 |
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| * | LoadPokedexTilePatterns and engine/overworld/map_sprites.asm | luckytyphlosion | 2015-11-21 | 1 | -2/+2 |
| | | | | | Also replace dummy sprites and fix replace.sh to only parse .asm files | ||||
| * | Replace some hardcoded data sizes | dannye | 2015-08-09 | 1 | -1/+1 |
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| * | Use more lb | dannye | 2015-08-05 | 1 | -2/+2 |
| | | | | | and other clean up | ||||
| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -2/+2 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -2/+2 |
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| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+11 |
