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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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math
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multiply_divide.asm
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Author
Files
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2022-07-10
Identify some `.asm_*` labels
Rangi
1
-11
/
+11
2022-07-10
Identify some `.asm_*` labels
Rangi
1
-11
/
+11
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-04
Sync with pokered
dannye
1
-0
/
+143
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-79
/
+79
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
1
-79
/
+79
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-0
/
+0
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
1
-2
/
+2
2016-06-12
Remove more address comments
dannye
1
-41
/
+41
2016-06-11
remove address comments
YamaArashi
1
-2
/
+2
2016-06-11
remove address comments
YamaArashi
1
-2
/
+2
2015-09-03
Make pokeyellow build correctly.
luckytyphlosion
1
-4
/
+0
2015-08-28
Fix bank3d so it matches baserom.gbc
luckytyphlosion
1
-1
/
+2
2015-08-03
Attempt to make yellow buildable, part 7.
luckytyphlosion
1
-1
/
+1
2015-08-01
Attempt to make yellow buildable.
luckytyphlosion
1
-2
/
+2
2015-07-26
Bugfixes.
luckytyphlosion
1
-50
/
+50
2015-07-26
tmlearn macro.
luckytyphlosion
1
-88
/
+88
2015-07-07
Bank3d addresses and fixes.
luckytyphlosion
1
-98
/
+98
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
1
-34
/
+34
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
1
-0
/
+143