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* Build only YellowU-Daniel-PC\Daniel2015-08-011-2/+0
| | | | | | | | | | | | | | | | | | | Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm
* named misc functionsYamaArashi2015-02-081-2/+2
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* fixed hp bar wram label and miscYamaArashi2015-02-071-60/+60
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* Named wram symbolsYamaArashi2015-02-071-2/+2
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* serial/trade/miscYamaArashi2015-02-071-20/+20
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* Kill version.asm.IIMarckus2014-10-171-1/+1
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* Add a lot of Yellow text changes.IIMarckus2014-10-101-0/+3
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* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-201-1/+1
|\ | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm
| * Commented/labelled misc functionsYamaArashi2014-09-141-1/+1
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| * Labelled many functions/variablesYamaArashi2014-08-081-2/+2
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* | Use PARTY_LENGTH and related constants in menu and hud code.yenatch2014-08-221-42/+32
|/ | | | | This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving.
* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-32/+16
| | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-4/+2
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* Remove generated "indirect jump" comments.yenatch2014-06-161-2/+2
| | | | The destination is obvious when using the predef macro.
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-11/+11
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* Use VRAM constants where applicable.yenatch2014-05-291-1/+1
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-91/+91
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+585