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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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league_pc.asm
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2020-11-04
Sync with pokered
dannye
1
-119
/
+0
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-120
/
+0
2016-06-12
Remove the last address comments
dannye
1
-1
/
+1
2016-06-11
remove address comments
YamaArashi
1
-5
/
+5
2016-06-11
remove address comments
YamaArashi
1
-4
/
+4
2016-05-30
League PC code, address comments for hidden_items.asm
luckytyphlosion
1
-9
/
+8
2015-08-30
No more W_
dannye
1
-1
/
+1
2015-08-12
commented SGB palette stuff
YamaArashi
1
-4
/
+4
2015-08-10
Replace hardcoded name lengths with NAME_LENGTH
dannye
1
-1
/
+1
2015-08-05
Use more lb
dannye
1
-1
/
+1
2015-07-29
constants for PrintNumber
YamaArashi
1
-1
/
+1
2015-07-19
jpab/jpba macros
YamaArashi
1
-3
/
+1
2015-07-18
misc
YamaArashi
1
-4
/
+4
2015-07-18
Consolidate coord macros
dannye
1
-4
/
+4
2015-07-14
hall of fame / credits
YamaArashi
1
-21
/
+23
2014-09-14
Commented/labelled misc functions
YamaArashi
1
-3
/
+3
2014-09-13
Commented more sprite and map code
YamaArashi
1
-3
/
+3
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
1
-8
/
+4
2014-06-14
Hall of Fame sram labels and related constants.
yenatch
1
-16
/
+16
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
1
-1
/
+1
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-28
/
+28
2014-05-25
Rename joypad registers.
yenatch
1
-1
/
+1
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
1
-0
/
+124