| Commit message (Expand) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Clean up text commands | dannye | 2016-07-18 | 1 | -5/+5 |
| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -26/+26 |
| * | Fix game time labels | PikalaxALT | 2016-01-03 | 1 | -3/+3 |
| * | No more W_ | dannye | 2015-08-30 | 1 | -7/+7 |
| * | documented flags and misc. fixes | YamaArashi | 2015-08-29 | 1 | -2/+2 |
| * | named more variables | YamaArashi | 2015-08-12 | 1 | -1/+1 |
| * | commented SGB palette stuff | YamaArashi | 2015-08-12 | 1 | -1/+1 |
| * | More joypad constants | dannye | 2015-08-11 | 1 | -2/+3 |
| * | Replace hardcoded name lengths with NAME_LENGTH | dannye | 2015-08-10 | 1 | -1/+1 |
| * | named CountSetBits output variable | YamaArashi | 2015-08-07 | 1 | -2/+2 |
| * | constants for PrintNumber | YamaArashi | 2015-07-29 | 1 | -4/+4 |
| * | yet more naming | YamaArashi | 2015-07-25 | 1 | -2/+2 |
| * | clean up wram aliases | YamaArashi | 2015-07-23 | 1 | -1/+1 |
| * | naming | YamaArashi | 2015-07-19 | 1 | -2/+2 |
| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-19 | 1 | -57/+63 |
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| | * | misc | YamaArashi | 2015-07-18 | 1 | -57/+63 |
| * | | Name sound effects | dannye | 2015-07-19 | 1 | -1/+1 |
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| * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -29/+29 |
| * | Merge branch 'master' of https://github.com/iimarckus/pokered | dannye | 2015-07-16 | 1 | -21/+21 |
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| | * | menu stuff | YamaArashi | 2015-07-15 | 1 | -17/+17 |
| | * | hall of fame / credits | YamaArashi | 2015-07-14 | 1 | -4/+4 |
| * | | Swap trade center and battle center | dannye | 2015-07-16 | 1 | -4/+4 |
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| * | Comment naming screen | dannye | 2015-07-14 | 1 | -6/+7 |
| * | Use more *Coord | dannye | 2015-07-14 | 1 | -6/+6 |
| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -12/+12 |
| * | serial/trade/misc | YamaArashi | 2015-02-07 | 1 | -61/+65 |
| * | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 | 1 | -13/+14 |
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| | * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -13/+14 |
| * | | Use hram constants for remaining joypad variables. | yenatch | 2014-08-30 | 1 | -2/+2 |
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| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -52/+26 |
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -2/+1 |
| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -2/+2 |
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -102/+102 |
| * | Rename GetJoypadState -> Joypad. | yenatch | 2014-05-25 | 1 | -2/+2 |
| * | Rename joypad registers. | yenatch | 2014-05-25 | 1 | -6/+6 |
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+726 |
