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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
root
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engine
/
menu
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main_menu.asm
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Commit message (
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Author
Age
Files
Lines
*
BankF documentation from HasMonFainted to Func_3d536
luckytyphlosion
2015-12-31
1
-1
/
+1
*
engine/menu/start_menu.asm
luckytyphlosion
2015-11-15
1
-2
/
+2
*
Main menu functions, oak_speech.asm, some special warp functions with data, S...
luckytyphlosion
2015-10-31
1
-449
/
+34
*
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
2015-10-29
1
-4
/
+4
*
Complete documentation of bank3
luckytyphlosion
2015-10-18
1
-1
/
+1
*
named more variables
YamaArashi
2015-08-12
1
-1
/
+1
*
commented SGB palette stuff
YamaArashi
2015-08-12
1
-1
/
+1
*
More joypad constants
dannye
2015-08-11
1
-2
/
+3
*
Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-10
1
-1
/
+1
*
named CountSetBits output variable
YamaArashi
2015-08-07
1
-2
/
+2
*
constants for PrintNumber
YamaArashi
2015-07-29
1
-4
/
+4
*
yet more naming
YamaArashi
2015-07-25
1
-2
/
+2
*
clean up wram aliases
YamaArashi
2015-07-23
1
-1
/
+1
*
naming
YamaArashi
2015-07-19
1
-2
/
+2
*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-19
1
-57
/
+63
|
\
|
*
misc
YamaArashi
2015-07-18
1
-57
/
+63
*
|
Name sound effects
dannye
2015-07-19
1
-1
/
+1
|
/
*
Consolidate coord macros
dannye
2015-07-18
1
-29
/
+29
*
Merge branch 'master' of https://github.com/iimarckus/pokered
dannye
2015-07-16
1
-21
/
+21
|
\
|
*
menu stuff
YamaArashi
2015-07-15
1
-17
/
+17
|
*
hall of fame / credits
YamaArashi
2015-07-14
1
-4
/
+4
*
|
Swap trade center and battle center
dannye
2015-07-16
1
-4
/
+4
|
/
*
Comment naming screen
dannye
2015-07-14
1
-6
/
+7
*
Use more *Coord
dannye
2015-07-14
1
-6
/
+6
*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
1
-12
/
+12
*
serial/trade/misc
YamaArashi
2015-02-07
1
-61
/
+65
*
Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-20
1
-13
/
+14
|
\
|
*
Commented more sprite and map code
YamaArashi
2014-09-13
1
-13
/
+14
*
|
Use hram constants for remaining joypad variables.
yenatch
2014-08-30
1
-2
/
+2
|
/
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
1
-52
/
+26
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
1
-2
/
+1
*
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
1
-2
/
+2
*
Remove most static wram addresses. Use labels instead.
yenatch
2014-05-26
1
-102
/
+102
*
Rename GetJoypadState -> Joypad.
yenatch
2014-05-25
1
-2
/
+2
*
Rename joypad registers.
yenatch
2014-05-25
1
-6
/
+6
*
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
2014-05-22
1
-0
/
+726