| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Sync with pokered | dannye | 2020-11-04 | 1 | -141/+0 |
| | | |||||
| * | Sync with pokered | dannye | 2020-05-20 | 1 | -8/+8 |
| | | |||||
| * | sync engine code with pokered | YamaArashi | 2016-06-11 | 1 | -3/+3 |
| | | |||||
| * | remove address comments | YamaArashi | 2016-06-11 | 1 | -12/+12 |
| | | |||||
| * | engine/battle/moveEffects/substitute_effect.asm and ActivatePC | luckytyphlosion | 2015-11-28 | 1 | -18/+18 |
| | | | | | Also no more W_PLAYER/ENEMYBATTSTATUS | ||||
| * | named more functions | YamaArashi | 2015-07-24 | 1 | -6/+6 |
| | | |||||
| * | named most of the used events | YamaArashi | 2015-07-21 | 1 | -1/+1 |
| | | |||||
| * | enumerate events | YamaArashi | 2015-07-20 | 1 | -2/+1 |
| | | |||||
| * | Name sound effects | dannye | 2015-07-19 | 1 | -6/+6 |
| | | |||||
| * | menu stuff | YamaArashi | 2015-07-15 | 1 | -1/+1 |
| | | |||||
| * | named wram variables | YamaArashi | 2015-07-12 | 1 | -1/+1 |
| | | |||||
| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -18/+18 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 1 | -1/+1 |
| | | |||||
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -6/+6 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+142 |
