| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-11-04 | Sync with pokered | dannye | 1 | -84/+0 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -85/+0 | |
| 2020-05-20 | Sync with pokered | dannye | 1 | -7/+7 | |
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 1 | -44/+44 | |
| in instructions like add a, x | |||||
| 2016-06-11 | sync engine code with pokered | YamaArashi | 1 | -4/+4 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -4/+4 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -3/+3 | |
| 2016-06-08 | No more standalone WRAM addresses in the Event Flags array | pikalaxalt | 1 | -47/+44 | |
| 2015-11-15 | engine/menu/start_menu.asm | luckytyphlosion | 1 | -0/+1 | |
| Also remove dummy traces of FarCopyData2 and use callbs in home/vblank.asm | |||||
| 2015-08-30 | Fixes. | luckytyphlosion | 1 | -3/+6 | |
| 2015-08-01 | Attempt to make yellow buildable, part 4 | luckytyphlosion | 1 | -1/+1 | |
| Hardcoded pointers, dr (define rom) macro. | |||||
| 2015-07-20 | enumerate events | YamaArashi | 1 | -6/+3 | |
| 2015-07-19 | Name sound effects | dannye | 1 | -1/+1 | |
| 2015-07-15 | menu stuff | YamaArashi | 1 | -1/+1 | |
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -3/+3 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2015-06-12 | Relabel Addresses | luckytyphlosion | 1 | -6/+4 | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -2/+2 | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -6/+6 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-05-25 | Rename GetJoypadState -> Joypad. | yenatch | 1 | -1/+1 | |
| 2014-05-25 | Rename joypad registers. | yenatch | 1 | -1/+1 | |
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+88 | |
