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* Sync with pokereddannye2020-11-041-84/+0
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* Sync with pokereddannye2020-05-201-7/+7
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* sync engine code with pokeredYamaArashi2016-06-111-4/+4
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* remove address commentsYamaArashi2016-06-111-4/+4
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* No more standalone WRAM addresses in the Event Flags arraypikalaxalt2016-06-081-47/+44
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* engine/menu/start_menu.asmluckytyphlosion2015-11-151-0/+1
| | | | | Also remove dummy traces of FarCopyData2 and use callbs in home/vblank.asm
* Fixes.luckytyphlosion2015-08-301-3/+6
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* Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-301-8/+5
|\ | | | | | | Doesn't build.
| * enumerate eventsYamaArashi2015-07-201-6/+3
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| * Name sound effectsdannye2015-07-191-1/+1
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| * menu stuffYamaArashi2015-07-151-1/+1
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| * Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-3/+3
| | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* | Attempt to make yellow buildable, part 4luckytyphlosion2015-08-011-1/+1
| | | | | | | | Hardcoded pointers, dr (define rom) macro.
* | Relabel Addressesluckytyphlosion2015-06-121-6/+4
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* Commented more sprite and map codeYamaArashi2014-09-131-2/+2
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-6/+6
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Rename GetJoypadState -> Joypad.yenatch2014-05-251-1/+1
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* Rename joypad registers.yenatch2014-05-251-1/+1
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* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+88