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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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menu
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status_screen.asm
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2020-11-04
Sync with pokered
dannye
1
-495
/
+0
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-481
/
+0
2020-06-27
Organize gfx/
Rangi
1
-2
/
+2
2020-05-20
Sync with pokered
dannye
1
-3
/
+4
2016-07-18
A few missed hardcoded decimal points
dannye
1
-1
/
+1
2016-07-18
Clean up text commands
dannye
1
-2
/
+3
2016-06-12
sync engine code with pokeyellow
YamaArashi
1
-5
/
+5
2016-06-12
Remove the last address comments
dannye
1
-3
/
+3
2016-06-12
Remove some leftover address comments
dannye
1
-1
/
+1
2016-06-11
sync engine code with pokered
YamaArashi
1
-3
/
+3
2016-06-11
remove address comments
YamaArashi
1
-21
/
+21
2016-06-11
remove address comments
YamaArashi
1
-19
/
+19
2015-12-29
More BankF documentation
luckytyphlosion
1
-2
/
+2
2015-11-14
engine/menu/status_screen.asm
luckytyphlosion
1
-30
/
+44
2015-10-29
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
1
-5
/
+5
2015-10-18
Complete documentation of bank3
luckytyphlosion
1
-1
/
+1
2015-08-30
No more W_
dannye
1
-5
/
+5
2015-08-12
commented SGB palette stuff
YamaArashi
1
-3
/
+3
2015-08-09
Replace some hardcoded data sizes
dannye
1
-1
/
+2
2015-08-08
commented audio code
YamaArashi
1
-2
/
+2
2015-08-07
fixed names
YamaArashi
1
-2
/
+2
2015-08-07
named wram variables
YamaArashi
1
-1
/
+1
2015-08-05
Use more lb
dannye
1
-8
/
+8
2015-07-29
constants for PrintNumber
YamaArashi
1
-9
/
+9
2015-07-18
misc
YamaArashi
1
-22
/
+21
2015-07-18
Consolidate coord macros
dannye
1
-31
/
+31
2015-07-15
menu stuff
YamaArashi
1
-9
/
+11
2015-07-14
named wram variables
YamaArashi
1
-5
/
+5
2015-07-14
Use more screen dimension constants
dannye
1
-13
/
+14
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
1
-21
/
+21
2015-04-01
Rename battle files and split move effects Part 1
xCrystal
1
-0
/
+64
2015-02-08
move-related things
YamaArashi
1
-5
/
+5
2015-02-07
fixed hp bar wram label and misc
YamaArashi
1
-1
/
+1
2015-02-07
Named wram symbols
YamaArashi
1
-20
/
+20
2015-02-07
commented battle stuff
YamaArashi
1
-1
/
+1
2014-09-14
Commented/labelled misc functions
YamaArashi
1
-6
/
+6
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
1
-62
/
+31
2014-06-16
Use macros for predef calls/jumps instead of static ids.
yenatch
1
-4
/
+2
2014-06-16
Use macros to define predefs.
yenatch
1
-1
/
+1
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
1
-6
/
+6
2014-06-10
Use MAX_LEVEL instead of 100/$64
U-Fish-PC\Daniel
1
-2
/
+2
2014-05-29
Use VRAM constants where applicable.
yenatch
1
-4
/
+4
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-44
/
+44
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
1
-0
/
+446