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* Organize gfx/Rangi2020-06-271-2/+2
* A few missed hardcoded decimal pointsdannye2016-07-181-1/+1
* Merge branch 'master' of https://github.com/pret/pokereddannye2016-07-181-5/+5
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| * sync engine code with pokeyellowYamaArashi2016-06-121-5/+5
* | Clean up text commandsdannye2016-07-181-2/+3
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* Remove the last address commentsdannye2016-06-121-3/+3
* Remove some leftover address commentsdannye2016-06-121-1/+1
* remove address commentsYamaArashi2016-06-111-19/+19
* No more W_dannye2015-08-301-5/+5
* commented SGB palette stuffYamaArashi2015-08-121-3/+3
* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-08-101-5/+5
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| * commented audio codeYamaArashi2015-08-081-2/+2
| * fixed namesYamaArashi2015-08-071-2/+2
| * named wram variablesYamaArashi2015-08-071-1/+1
* | Replace some hardcoded data sizesdannye2015-08-091-1/+2
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* Use more lbdannye2015-08-051-8/+8
* constants for PrintNumberYamaArashi2015-07-291-9/+9
* miscYamaArashi2015-07-181-22/+21
* Consolidate coord macrosdannye2015-07-181-31/+31
* menu stuffYamaArashi2015-07-151-9/+11
* named wram variablesYamaArashi2015-07-141-5/+5
* Use more screen dimension constantsdannye2015-07-141-13/+14
* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-21/+21
* Rename battle files and split move effects Part 1xCrystal2015-04-011-0/+64
* move-related thingsYamaArashi2015-02-081-5/+5
* fixed hp bar wram label and miscYamaArashi2015-02-071-1/+1
* Named wram symbolsYamaArashi2015-02-071-20/+20
* commented battle stuffYamaArashi2015-02-071-1/+1
* Commented/labelled misc functionsYamaArashi2014-09-141-6/+6
* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-62/+31
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-4/+2
* Use macros to define predefs.yenatch2014-06-161-1/+1
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-6/+6
* Use MAX_LEVEL instead of 100/$64U-Fish-PC\Daniel2014-06-101-2/+2
* Use VRAM constants where applicable.yenatch2014-05-291-4/+4
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-44/+44
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+446