| Commit message (Collapse) | Author | Age | Files | Lines | |
|---|---|---|---|---|---|
| * | Sync with pokered | dannye | 2020-11-04 | 1 | -495/+0 |
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| * | Sync with pokered | dannye | 2020-05-20 | 1 | -3/+4 |
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| * | Merge branch 'master' of https://github.com/pret/pokered into merge-pokered | dannye | 2016-06-12 | 1 | -2/+2 |
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| | * | Remove the last address comments | dannye | 2016-06-12 | 1 | -3/+3 |
| | | | | | | | | | | | except for wram.asm and sram.asm also delete unused yellow file | ||||
| * | | Merge branch 'master' of https://github.com/pret/pokered into merge-pokered | dannye | 2016-06-12 | 1 | -1/+1 |
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| | * | Remove some leftover address comments | dannye | 2016-06-12 | 1 | -1/+1 |
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| | * | remove address comments | YamaArashi | 2016-06-11 | 1 | -19/+19 |
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| | * | No more W_ | dannye | 2015-08-30 | 1 | -5/+5 |
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| * | | remove address comments | YamaArashi | 2016-06-11 | 1 | -21/+21 |
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| * | | More BankF documentation | luckytyphlosion | 2015-12-29 | 1 | -2/+2 |
| | | | | | | | | | Also introduce bit direction constants and setpal macros | ||||
| * | | engine/menu/status_screen.asm | luckytyphlosion | 2015-11-14 | 1 | -30/+44 |
| | | | | | | | | | Also fix gfx.py from not recognizing modules in extras/pokemontools | ||||
| * | | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 2015-10-29 | 1 | -5/+5 |
| | | | | | | | | | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args | ||||
| * | | Complete documentation of bank3 | luckytyphlosion | 2015-10-18 | 1 | -1/+1 |
| |/ | | | | | Also: split out bcd predefs from yellow/main.asm, start removing traces of W_ | ||||
| * | commented SGB palette stuff | YamaArashi | 2015-08-12 | 1 | -3/+3 |
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| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-08-10 | 1 | -5/+5 |
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| | * | commented audio code | YamaArashi | 2015-08-08 | 1 | -2/+2 |
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| | * | fixed names | YamaArashi | 2015-08-07 | 1 | -2/+2 |
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| | * | named wram variables | YamaArashi | 2015-08-07 | 1 | -1/+1 |
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| * | | Replace some hardcoded data sizes | dannye | 2015-08-09 | 1 | -1/+2 |
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| * | Use more lb | dannye | 2015-08-05 | 1 | -8/+8 |
| | | | | | and other clean up | ||||
| * | constants for PrintNumber | YamaArashi | 2015-07-29 | 1 | -9/+9 |
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| * | misc | YamaArashi | 2015-07-18 | 1 | -22/+21 |
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| * | Consolidate coord macros | dannye | 2015-07-18 | 1 | -31/+31 |
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| * | menu stuff | YamaArashi | 2015-07-15 | 1 | -9/+11 |
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| * | named wram variables | YamaArashi | 2015-07-14 | 1 | -5/+5 |
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| * | Use more screen dimension constants | dannye | 2015-07-14 | 1 | -13/+14 |
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| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 1 | -21/+21 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||||
| * | Rename battle files and split move effects Part 1 | xCrystal | 2015-04-01 | 1 | -0/+64 |
| | | | | | 1.asm, 4.asm, and 4_2.asm | ||||
| * | move-related things | YamaArashi | 2015-02-08 | 1 | -5/+5 |
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| * | fixed hp bar wram label and misc | YamaArashi | 2015-02-07 | 1 | -1/+1 |
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| * | Named wram symbols | YamaArashi | 2015-02-07 | 1 | -20/+20 |
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| * | commented battle stuff | YamaArashi | 2015-02-07 | 1 | -1/+1 |
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| * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 1 | -6/+6 |
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| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 1 | -62/+31 |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | ||||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 1 | -4/+2 |
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| * | Use macros to define predefs. | yenatch | 2014-06-16 | 1 | -1/+1 |
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| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 1 | -6/+6 |
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| * | Use MAX_LEVEL instead of 100/$64 | U-Fish-PC\Daniel | 2014-06-10 | 1 | -2/+2 |
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| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 1 | -4/+4 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 | 1 | -44/+44 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||||
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 | 1 | -0/+446 |
