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* Build only YellowU-Daniel-PC\Daniel2015-08-01
* Relabel Addressesluckytyphlosion2015-06-12
* Rename battle files and split move effects Part 1xCrystal2015-04-01
* commented trade amim functionsYamaArashi2015-03-14
* relabel and add commentYamaArashi2015-03-13
* commented mon_party_sprites.asmYamaArashi2015-03-13
* Remove hard-coded wPokedexOwned/wPokedexSeen array sizeU-Daniel-PC\Daniel2015-02-20
* named misc functionsYamaArashi2015-02-08
* move-related thingsYamaArashi2015-02-08
* fixed hp bar wram label and miscYamaArashi2015-02-07
* Named wram symbolsYamaArashi2015-02-07
* commented battle stuffYamaArashi2015-02-07
* commented menu stuffYamaArashi2015-02-07
* serial/trade/miscYamaArashi2015-02-07
* Clean up prizes data.Marcus Huderle2015-01-24
* Kill version.asm.IIMarckus2014-10-17
* Add a lot of Yellow text changes.IIMarckus2014-10-10
* Accidentally committed .orig files from merge dff0cdeb.yenatch2014-09-23
* Merge remote-tracking branch 'YamaArashi/master'yenatch2014-09-20
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| * Commented/labelled misc functionsYamaArashi2014-09-14
| * Commented more sprite and map codeYamaArashi2014-09-13
| * Labelled and commented mostly sprite-related thingsYamaArashi2014-09-09
| * Labelled many functions/variablesYamaArashi2014-08-08
* | Use hram constants for remaining joypad variables.yenatch2014-08-30
* | Use PARTY_LENGTH and related constants in menu and hud code.yenatch2014-08-22
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* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-25
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-16
* Use macros to define predefs.yenatch2014-06-16
* Rename predef functions so they aren't excessive in length.yenatch2014-06-16
* Remove generated "indirect jump" comments.yenatch2014-06-16
* Hall of Fame sram labels and related constants.yenatch2014-06-14
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-14
* Use MAX_LEVEL instead of 100/$64U-Fish-PC\Daniel2014-06-10
* Use VRAM constants where applicable.yenatch2014-05-29
* Remove most static wram addresses. Use labels instead.yenatch2014-05-26
* Label BCD math predefs.yenatch2014-05-25
* Rename GetJoypadState -> Joypad.yenatch2014-05-25
* Rename joypad registers.yenatch2014-05-25
* Comment some more bank 0 functions.yenatch2014-05-23
* Comment some bank 0 functions, and add wram labels for Predef.yenatch2014-05-23
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-22