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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Author
Age
Files
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*
hall of fame / credits
YamaArashi
2015-07-14
3
-28
/
+30
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*
field moves
YamaArashi
2015-07-14
1
-3
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+3
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*
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Swap trade center and battle center
dannye
2015-07-16
2
-6
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+6
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/
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*
Comment naming screen
dannye
2015-07-14
3
-124
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+131
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*
Use more screen dimension constants
dannye
2015-07-14
2
-16
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+17
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*
Merge branch 'master' of https://github.com/YamaArashi/pokered
dannye
2015-07-14
8
-57
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+57
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\
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*
named party menu/naming screen wram variables
YamaArashi
2015-07-13
3
-29
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+29
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*
comment slot machine
YamaArashi
2015-07-13
2
-2
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+2
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*
menu wram variable names
YamaArashi
2015-07-13
1
-3
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+3
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*
movemon and removepokemon wram variables
YamaArashi
2015-07-12
1
-8
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+8
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*
named wram variables
YamaArashi
2015-07-12
4
-15
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+15
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*
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Use more *Coord
dannye
2015-07-14
7
-37
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+37
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/
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*
Start using text predef macros
dannye
2015-07-04
1
-7
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+4
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*
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-07-03
13
-101
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+101
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*
Name a few unknowns
U-Daniel-PC\Daniel
2015-06-12
1
-2
/
+2
*
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Attempt to make yellow buildable, part 4
luckytyphlosion
2015-08-01
1
-1
/
+1
*
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Build only Yellow
U-Daniel-PC\Daniel
2015-08-01
2
-4
/
+0
*
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Relabel Addresses
luckytyphlosion
2015-06-12
1
-6
/
+4
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/
*
Rename battle files and split move effects Part 1
xCrystal
2015-04-01
1
-0
/
+64
*
commented trade amim functions
YamaArashi
2015-03-14
1
-2
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+2
*
relabel and add comment
YamaArashi
2015-03-13
2
-2
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+2
*
commented mon_party_sprites.asm
YamaArashi
2015-03-13
2
-8
/
+8
*
Remove hard-coded wPokedexOwned/wPokedexSeen array size
U-Daniel-PC\Daniel
2015-02-20
1
-1
/
+1
*
named misc functions
YamaArashi
2015-02-08
2
-3
/
+3
*
move-related things
YamaArashi
2015-02-08
1
-5
/
+5
*
fixed hp bar wram label and misc
YamaArashi
2015-02-07
4
-88
/
+88
*
Named wram symbols
YamaArashi
2015-02-07
5
-32
/
+32
*
commented battle stuff
YamaArashi
2015-02-07
2
-5
/
+5
*
commented menu stuff
YamaArashi
2015-02-07
3
-53
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+53
*
serial/trade/misc
YamaArashi
2015-02-07
6
-91
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+95
*
Clean up prizes data.
Marcus Huderle
2015-01-24
1
-1
/
+1
*
Kill version.asm.
IIMarckus
2014-10-17
2
-2
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+2
*
Add a lot of Yellow text changes.
IIMarckus
2014-10-10
2
-0
/
+6
*
Accidentally committed .orig files from merge dff0cdeb.
yenatch
2014-09-23
1
-647
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+0
*
Merge remote-tracking branch 'YamaArashi/master'
yenatch
2014-09-20
13
-77
/
+725
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\
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*
Commented/labelled misc functions
YamaArashi
2014-09-14
5
-16
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+16
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*
Commented more sprite and map code
YamaArashi
2014-09-13
8
-30
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+31
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*
Labelled and commented mostly sprite-related things
YamaArashi
2014-09-09
4
-14
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+14
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*
Labelled many functions/variables
YamaArashi
2014-08-08
4
-19
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+19
*
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Use hram constants for remaining joypad variables.
yenatch
2014-08-30
2
-5
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+5
*
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Use PARTY_LENGTH and related constants in menu and hud code.
yenatch
2014-08-22
1
-42
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+32
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/
*
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
2014-06-25
12
-314
/
+157
*
Use macros for predef calls/jumps instead of static ids.
yenatch
2014-06-16
10
-42
/
+21
*
Use macros to define predefs.
yenatch
2014-06-16
1
-1
/
+1
*
Rename predef functions so they aren't excessive in length.
yenatch
2014-06-16
3
-3
/
+3
*
Remove generated "indirect jump" comments.
yenatch
2014-06-16
2
-3
/
+3
*
Hall of Fame sram labels and related constants.
yenatch
2014-06-14
1
-16
/
+16
*
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
2014-06-14
8
-43
/
+43
*
Use MAX_LEVEL instead of 100/$64
U-Fish-PC\Daniel
2014-06-10
1
-2
/
+2
*
Use VRAM constants where applicable.
yenatch
2014-05-29
5
-16
/
+16
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