| Commit message (Collapse) | Author | Age | Files | Lines | ||
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| | | * | hall of fame / credits | YamaArashi | 2015-07-14 | 3 | -28/+30 | |
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| | | * | field moves | YamaArashi | 2015-07-14 | 1 | -3/+3 | |
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| | * | | Swap trade center and battle center | dannye | 2015-07-16 | 2 | -6/+6 | |
| | |/ | | | | | | | | | also rename battle center to colosseum closes https://github.com/iimarckus/pokered/issues/102 | |||||
| | * | Comment naming screen | dannye | 2015-07-14 | 3 | -124/+131 | |
| | | | | | | | | | also use more joypad constants | |||||
| | * | Use more screen dimension constants | dannye | 2015-07-14 | 2 | -16/+17 | |
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| | * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-14 | 8 | -57/+57 | |
| | |\ | | | | | | | | | | | | | Conflicts: engine/town_map.asm | |||||
| | | * | named party menu/naming screen wram variables | YamaArashi | 2015-07-13 | 3 | -29/+29 | |
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| | | * | comment slot machine | YamaArashi | 2015-07-13 | 2 | -2/+2 | |
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| | | * | menu wram variable names | YamaArashi | 2015-07-13 | 1 | -3/+3 | |
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| | | * | movemon and removepokemon wram variables | YamaArashi | 2015-07-12 | 1 | -8/+8 | |
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| | | * | named wram variables | YamaArashi | 2015-07-12 | 4 | -15/+15 | |
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| | * | | Use more *Coord | dannye | 2015-07-14 | 7 | -37/+37 | |
| | |/ | | | | | | | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it | |||||
| | * | Start using text predef macros | dannye | 2015-07-04 | 1 | -7/+4 | |
| | | | | | | | | | also sprite direction constants | |||||
| | * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 | 13 | -101/+101 | |
| | | | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| | * | Name a few unknowns | U-Daniel-PC\Daniel | 2015-06-12 | 1 | -2/+2 | |
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| * | | Attempt to make yellow buildable, part 4 | luckytyphlosion | 2015-08-01 | 1 | -1/+1 | |
| | | | | | | | | | Hardcoded pointers, dr (define rom) macro. | |||||
| * | | Build only Yellow | U-Daniel-PC\Daniel | 2015-08-01 | 2 | -4/+0 | |
| | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm | |||||
| * | | Relabel Addresses | luckytyphlosion | 2015-06-12 | 1 | -6/+4 | |
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| * | Rename battle files and split move effects Part 1 | xCrystal | 2015-04-01 | 1 | -0/+64 | |
| | | | | | 1.asm, 4.asm, and 4_2.asm | |||||
| * | commented trade amim functions | YamaArashi | 2015-03-14 | 1 | -2/+2 | |
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| * | relabel and add comment | YamaArashi | 2015-03-13 | 2 | -2/+2 | |
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| * | commented mon_party_sprites.asm | YamaArashi | 2015-03-13 | 2 | -8/+8 | |
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| * | Remove hard-coded wPokedexOwned/wPokedexSeen array size | U-Daniel-PC\Daniel | 2015-02-20 | 1 | -1/+1 | |
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| * | named misc functions | YamaArashi | 2015-02-08 | 2 | -3/+3 | |
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| * | move-related things | YamaArashi | 2015-02-08 | 1 | -5/+5 | |
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| * | fixed hp bar wram label and misc | YamaArashi | 2015-02-07 | 4 | -88/+88 | |
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| * | Named wram symbols | YamaArashi | 2015-02-07 | 5 | -32/+32 | |
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| * | commented battle stuff | YamaArashi | 2015-02-07 | 2 | -5/+5 | |
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| * | commented menu stuff | YamaArashi | 2015-02-07 | 3 | -53/+53 | |
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| * | serial/trade/misc | YamaArashi | 2015-02-07 | 6 | -91/+95 | |
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| * | Clean up prizes data. | Marcus Huderle | 2015-01-24 | 1 | -1/+1 | |
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| * | Kill version.asm. | IIMarckus | 2014-10-17 | 2 | -2/+2 | |
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| * | Add a lot of Yellow text changes. | IIMarckus | 2014-10-10 | 2 | -0/+6 | |
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| * | Accidentally committed .orig files from merge dff0cdeb. | yenatch | 2014-09-23 | 1 | -647/+0 | |
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| * | Merge remote-tracking branch 'YamaArashi/master' | yenatch | 2014-09-20 | 13 | -77/+725 | |
| |\ | | | | | | | | | | | | | | | | | | | Conflicts: constants/misc_constants.asm engine/battle/core.asm engine/menu/pokedex.asm engine/town_map.asm home.asm hram.asm | |||||
| | * | Commented/labelled misc functions | YamaArashi | 2014-09-14 | 5 | -16/+16 | |
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| | * | Commented more sprite and map code | YamaArashi | 2014-09-13 | 8 | -30/+31 | |
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| | * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 | 4 | -14/+14 | |
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| | * | Labelled many functions/variables | YamaArashi | 2014-08-08 | 4 | -19/+19 | |
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| * | | Use hram constants for remaining joypad variables. | yenatch | 2014-08-30 | 2 | -5/+5 | |
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| * | | Use PARTY_LENGTH and related constants in menu and hud code. | yenatch | 2014-08-22 | 1 | -42/+32 | |
| |/ | | | | | This should allow reducing PARTY_LENGTH to work as intended. Increasing it also works provided space is provided in wram, but breaks pc/saving. | |||||
| * | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 2014-06-25 | 12 | -314/+157 | |
| | | | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||||
| * | Use macros for predef calls/jumps instead of static ids. | yenatch | 2014-06-16 | 10 | -42/+21 | |
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| * | Use macros to define predefs. | yenatch | 2014-06-16 | 1 | -1/+1 | |
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| * | Rename predef functions so they aren't excessive in length. | yenatch | 2014-06-16 | 3 | -3/+3 | |
| | | | | | | This is mostly because of an rgbasm bug that prevents macro arguments from exceeding 16 characters, but the names were bad anyway. | |||||
| * | Remove generated "indirect jump" comments. | yenatch | 2014-06-16 | 2 | -3/+3 | |
| | | | | | The destination is obvious when using the predef macro. | |||||
| * | Hall of Fame sram labels and related constants. | yenatch | 2014-06-14 | 1 | -16/+16 | |
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| * | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 2014-06-14 | 8 | -43/+43 | |
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| * | Use MAX_LEVEL instead of 100/$64 | U-Fish-PC\Daniel | 2014-06-10 | 1 | -2/+2 | |
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| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 | 5 | -16/+16 | |
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