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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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main_menu.asm
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Author
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8 days
intro: brief POKeMON SL0P EDITION splash on the fastboot path
Ash Ketchum
1
-2
/
+5
8 days
fastboot: skip intro/title/menu and autoload save if one exists
Ash Ketchum
1
-1
/
+6
2025-12-15
Comment more unreferenced local labels (#550)
Narishma-gb
1
-3
/
+4
2025-11-12
Use features of RGBDS 1.0.0 (#537)
Rangi
1
-5
/
+5
2025-09-03
Label and constant cleanup (#528)
Narishma-gb
1
-2
/
+3
2025-06-30
Use combined hardware constants
Rangi42
1
-1
/
+1
2025-06-30
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
1
-24
/
+24
2025-01-28
Consistently capitalize `ASSERT` directives (#489)
Rangi
1
-7
/
+7
2024-12-16
Remove redundant parentheses
Rangi42
1
-2
/
+2
2024-09-24
Identify `wCurrentMapScriptFlags` bits (#467)
Sylvie
1
-1
/
+1
2024-07-16
Identify various flag labels and bit constants (#454)
Sylvie
1
-41
/
+45
2024-06-26
Improve documentation of some SRAM routines (#114)
SatoMew
1
-5
/
+2
2024-06-15
Identify some unused WRAM variables (#453)
Sylvie
1
-1
/
+1
2023-07-15
Thoroughly document debug code (#410)
SatoMew
1
-4
/
+9
2023-02-26
Complete and improve debug name labels (#408)
SatoMew
1
-0
/
+1
2022-07-10
Identify some `.asm_*` labels
Rangi
1
-2
/
+2
2022-06-06
Improved Virtual Console patch identifiers (#357)
vulcandth
1
-2
/
+2
2022-03-26
Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351)
vulcandth
1
-0
/
+2
2021-11-05
Add some constants for options (#344)
Yoann Fievez
1
-7
/
+6
2021-11-05
Refactorize check button pressed (#340)
Yoann Fievez
1
-7
/
+7
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-04
Sync with pokered
dannye
1
-32
/
+35
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
1
-712
/
+0
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
1
-1
/
+1
2020-05-29
Name UnusedCD40
Nog-Frog
1
-1
/
+1
2020-05-20
Sync with pokered
dannye
1
-73
/
+73
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
1
-203
/
+203
2016-07-18
Clean up text commands
dannye
1
-5
/
+5
2016-06-12
Remove more address comments
dannye
1
-1
/
+1
2016-06-11
remove address comments
YamaArashi
1
-17
/
+17
2016-06-11
remove address comments
YamaArashi
1
-26
/
+26
2016-06-11
Sync with pokered
dannye
1
-4
/
+4
2016-06-06
Printer-related labels
pikalaxalt
1
-1
/
+1
2016-06-06
Clean up white space
dannye
1
-3
/
+3
2016-01-03
Fix game time labels
PikalaxALT
1
-3
/
+3
2015-12-31
BankF documentation from HasMonFainted to Func_3d536
luckytyphlosion
1
-1
/
+1
2015-11-15
engine/menu/start_menu.asm
luckytyphlosion
1
-2
/
+2
2015-10-31
Main menu functions, oak_speech.asm, some special warp functions with data, S...
luckytyphlosion
1
-449
/
+34
2015-10-29
overworld item & movement code, cable club code, remove more instances of W_,...
luckytyphlosion
1
-4
/
+4
2015-10-18
Complete documentation of bank3
luckytyphlosion
1
-1
/
+1
2015-08-30
No more W_
dannye
1
-7
/
+7
2015-08-29
documented flags and misc. fixes
YamaArashi
1
-2
/
+2
2015-08-12
named more variables
YamaArashi
1
-1
/
+1
2015-08-12
commented SGB palette stuff
YamaArashi
1
-1
/
+1
2015-08-11
More joypad constants
dannye
1
-2
/
+3
2015-08-10
Replace hardcoded name lengths with NAME_LENGTH
dannye
1
-1
/
+1
2015-08-07
named CountSetBits output variable
YamaArashi
1
-2
/
+2
2015-07-29
constants for PrintNumber
YamaArashi
1
-4
/
+4
2015-07-25
yet more naming
YamaArashi
1
-2
/
+2
2015-07-23
clean up wram aliases
YamaArashi
1
-1
/
+1
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