| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2025-06-30 | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 1 | -1/+1 | |
| 2024-07-16 | Identify various flag labels and bit constants (#454) | Sylvie | 1 | -10/+10 | |
| 2021-11-05 | Refactorize check button pressed (#340) | Yoann Fievez | 1 | -1/+1 | |
| 2020-11-14 | Fix file modes | dannye | 1 | -0/+0 | |
| 2020-11-04 | Sync with pokered | dannye | 1 | -20/+20 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -141/+0 | |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 1 | -2/+2 | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
| 2020-05-20 | Sync with pokered | dannye | 1 | -8/+8 | |
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 1 | -8/+8 | |
| in instructions like add a, x | |||||
| 2016-06-12 | sync engine code with pokeyellow | YamaArashi | 1 | -5/+5 | |
| 2016-06-11 | sync engine code with pokered | YamaArashi | 1 | -3/+3 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -12/+12 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -12/+12 | |
| 2015-11-28 | engine/battle/moveEffects/substitute_effect.asm and ActivatePC | luckytyphlosion | 1 | -18/+18 | |
| Also no more W_PLAYER/ENEMYBATTSTATUS | |||||
| 2015-07-24 | named more functions | YamaArashi | 1 | -6/+6 | |
| 2015-07-21 | named most of the used events | YamaArashi | 1 | -1/+1 | |
| 2015-07-20 | enumerate events | YamaArashi | 1 | -2/+1 | |
| 2015-07-19 | Name sound effects | dannye | 1 | -6/+6 | |
| 2015-07-15 | menu stuff | YamaArashi | 1 | -1/+1 | |
| 2015-07-12 | named wram variables | YamaArashi | 1 | -1/+1 | |
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -18/+18 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -1/+1 | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -6/+6 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+142 | |
