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2021-04-27Use {interpolation} to generate sequences of RAM labelsRangi1-1/+1
2021-02-13Identify hUILayoutFlagsRangi1-4/+4
2020-11-29Update related tile animation constantsSatoMew1-2/+2
2020-11-29Label and document hFFD7 more accuratelySatoMew1-2/+2
2020-11-14Fix file modesdannye1-0/+0
2020-07-07Sync coordinate macros with pokecrystalRangi1-10/+10
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi1-1/+1
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi1-4/+4
2020-07-04Port pokecrystal's formatting of text commands and special charactersRangi1-12/+12
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi1-2/+2
2020-07-03Replace raw hex values with HRAM constantsRangi1-4/+4
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi1-6/+6
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi1-0/+0
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi1-1/+1
2017-12-30Add space between arguments in assembly instructions and remove redundant a i...xCrystal1-33/+33
2017-12-02Replace hardcoded address offsetdannye1-1/+1
2016-06-12sync engine code with pokeyellowYamaArashi1-2/+4
2016-06-12Remove the last address commentsdannye1-1/+1
2016-06-11remove address commentsYamaArashi1-38/+38
2015-08-30No more W_dannye1-3/+3
2015-08-12named more variablesYamaArashi1-3/+3
2015-08-11More joypad constantsdannye1-1/+1
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye1-2/+2
2015-08-10Use better wram labels in sramdannye1-24/+24
2015-08-05Use more lbdannye1-3/+3
2015-07-19Name sound effectsdannye1-2/+2
2015-07-18miscYamaArashi1-83/+98
2015-07-18Consolidate coord macrosdannye1-9/+9
2015-07-15menu stuffYamaArashi1-6/+6
2015-07-14hall of fame / creditsYamaArashi1-4/+4
2015-07-14Use more screen dimension constantsdannye1-1/+1
2015-07-14Use more *Coorddannye1-1/+1
2015-07-13menu wram variable namesYamaArashi1-1/+1
2015-07-05Clean up sramdannye1-80/+80
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel1-25/+25
2015-04-26Update save.asmluckytyphlosion1-1/+1
2015-04-26Replaced all direct addresses with labels.luckytyphlosion1-52/+52
2015-04-26Replaced Box Direct Addresses with Labels.luckytyphlosion1-6/+6
2015-02-07fixed hp bar wram label and miscYamaArashi1-1/+1
2015-02-07commented battle stuffYamaArashi1-4/+4
2015-02-07commented menu stuffYamaArashi1-3/+3
2015-02-07serial/trade/miscYamaArashi1-1/+1
2014-09-14Commented/labelled misc functionsYamaArashi1-96/+96
2014-08-22Use PARTY_LENGTH and related constants in menu and hud code.yenatch1-5/+5
2014-06-25Use *Coord instead of FuncCoordU-Fish-PC\Daniel1-18/+9
2014-06-14Hall of Fame sram labels and related constants.yenatch1-18/+20
2014-06-14Use monster struct macros in wram. Rename related labels for consistency.yenatch1-4/+4
2014-05-26Remove most static wram addresses. Use labels instead.yenatch1-55/+55
2014-05-22Pull a lot of engine out of main.asmU-Fish-PC\Daniel1-0/+698