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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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save.asm
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2015-07-14
Use more screen dimension constants
dannye
1
-1
/
+1
2015-07-14
Use more *Coord
dannye
1
-1
/
+1
2015-07-13
menu wram variable names
YamaArashi
1
-1
/
+1
2015-07-05
Clean up sram
dannye
1
-80
/
+80
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
1
-25
/
+25
2015-04-26
Update save.asm
luckytyphlosion
1
-1
/
+1
2015-04-26
Replaced all direct addresses with labels.
luckytyphlosion
1
-52
/
+52
2015-04-26
Replaced Box Direct Addresses with Labels.
luckytyphlosion
1
-6
/
+6
2015-02-07
fixed hp bar wram label and misc
YamaArashi
1
-1
/
+1
2015-02-07
commented battle stuff
YamaArashi
1
-4
/
+4
2015-02-07
commented menu stuff
YamaArashi
1
-3
/
+3
2015-02-07
serial/trade/misc
YamaArashi
1
-1
/
+1
2014-09-14
Commented/labelled misc functions
YamaArashi
1
-96
/
+96
2014-08-22
Use PARTY_LENGTH and related constants in menu and hud code.
yenatch
1
-5
/
+5
2014-06-25
Use *Coord instead of FuncCoord
U-Fish-PC\Daniel
1
-18
/
+9
2014-06-14
Hall of Fame sram labels and related constants.
yenatch
1
-18
/
+20
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
1
-4
/
+4
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-55
/
+55
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
1
-0
/
+698
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