| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2025-11-18 | Use more hardware and graphics constants (#532) | Narishma-gb | 1 | -2/+2 | |
| - Use `OBJ_SIZE` and `TILE_SIZE` from hardware.inc. - `SPRITESTATEDATA1_LENGTH`, `NUM_SPRITESTATEDATA_STRUCTS` and `TILE_1BPP_SIZE` are used in some places. - Highlight an oversight in `OakSpeech` where several direct MBC bank switches are requested. - Remove redundant comments in home/overworld.asm. - Add unreferenced `FillBgMap` function to avoid a byte of dead code. - Some constants added in wram.asm. - Correctly separate the commented code in `SaveMainData`. | |||||
| 2025-11-12 | Use features of RGBDS 1.0.0 (#537) | Rangi | 1 | -3/+3 | |
| 2025-09-10 | Misc. naming and cleanup (#139) | Narishma-gb | 1 | -1/+1 | |
| * Name some printer/diploma routines * Name `wd434` * Name `NAME_LENGTH_JP` * Rename `callabd`/`calladb` to `farcall`/`callfar` | |||||
| 2025-09-03 | Label and constant cleanup (#528) | Narishma-gb | 1 | -92/+109 | |
| * Label cleanup, add some constants instead of raw numbers * Rename load/save game functions to be more explicit | |||||
| 2025-07-23 | Replace hardcoded offset with address (#132) | kagnusdev | 1 | -1/+1 | |
| 2025-06-30 | Replace hardware_constants.asm with hardware.inc (#511) | Rangi | 1 | -71/+71 | |
| 2024-09-23 | Identify more flag bits (#464) | Sylvie | 1 | -7/+7 | |
| 2024-07-16 | Identify various flag labels and bit constants (#454) | Sylvie | 1 | -5/+4 | |
| 2024-06-26 | Improve documentation of some SRAM routines (#114) | SatoMew | 1 | -36/+36 | |
| 2024-01-03 | Update to RGBDS 0.7.0 (#447) | Rangi | 1 | -2/+2 | |
| 2023-11-17 | Add constants for wMapConnections bits and group map header wram labels | Linus Unnebäck | 1 | -1/+1 | |
| * Add constants for wMapConnections bits * Apply Vulcandth and Rangi42 feedback --------- Co-authored-by: vulcandth <vulcandth@gmail.com> | |||||
| 2022-06-06 | Improved Virtual Console patch identifiers (#85) | vulcandth | 1 | -1/+1 | |
| 2022-06-06 | Improved Virtual Console patch identifiers (#357) | vulcandth | 1 | -1/+1 | |
| 2022-03-26 | Build the Virtual Console patch with `make yellow_vc` (#80) | vulcandth | 1 | -20/+23 | |
| 2022-03-26 | Build the Virtual Console patches with `make red_vc` and `make blue_vc` (#351) | vulcandth | 1 | -20/+23 | |
| 2021-11-05 | Refactorize check button pressed (#340) | Yoann Fievez | 1 | -1/+1 | |
| 2021-04-27 | Use {interpolation} to generate sequences of RAM labels | Rangi | 1 | -1/+1 | |
| Fixes #319 | |||||
| 2021-02-13 | Identify hUILayoutFlags | Rangi | 1 | -4/+4 | |
| 2021-02-13 | Identify hUILayoutFlags and hPikachuSpriteVRAMOffset | Rangi | 1 | -4/+4 | |
| 2020-11-29 | Update related tile animation constants | SatoMew | 1 | -2/+2 | |
| 2020-11-29 | Label and document hFFD7 more accurately | SatoMew | 1 | -2/+2 | |
| 2020-11-14 | Fix file modes | dannye | 1 | -0/+0 | |
| 2020-11-04 | Sync with pokered | dannye | 1 | -38/+38 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -708/+0 | |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi | 1 | -1/+1 | |
| Each new file builds its own .o, along with separate main.o and home.o, which necessitates many more "exported::" labels. | |||||
| 2020-05-20 | Sync with pokered | dannye | 1 | -27/+27 | |
| 2018-04-01 | fix some constants | yenatch | 1 | -1/+1 | |
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 1 | -33/+33 | |
| in instructions like add a, x | |||||
| 2017-12-02 | Replace hardcoded address offset | dannye | 1 | -1/+1 | |
| 2016-06-12 | sync engine code with pokeyellow | YamaArashi | 1 | -2/+4 | |
| 2016-06-12 | Remove the last address comments | dannye | 1 | -1/+1 | |
| except for wram.asm and sram.asm also delete unused yellow file | |||||
| 2016-06-11 | sync engine code with pokered | YamaArashi | 1 | -1/+1 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -43/+43 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -38/+38 | |
| 2016-06-06 | Clean up white space | dannye | 1 | -4/+4 | |
| 2016-01-09 | Minor fixes | luckytyphlosion | 1 | -1/+1 | |
| 2015-10-18 | Complete documentation of bank3 | luckytyphlosion | 1 | -2/+2 | |
| Also: split out bcd predefs from yellow/main.asm, start removing traces of W_ | |||||
| 2015-10-11 | more annotations on ModifyPikachuHappiness | PikalaxALT | 1 | -1/+1 | |
| 2015-09-07 | engine/save.asm | luckytyphlosion | 1 | -146/+122 | |
| 2015-08-30 | No more W_ | dannye | 1 | -3/+3 | |
| 2015-08-12 | named more variables | YamaArashi | 1 | -3/+3 | |
| 2015-08-11 | More joypad constants | dannye | 1 | -1/+1 | |
| 2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye | 1 | -2/+2 | |
| 2015-08-10 | Use better wram labels in sram | dannye | 1 | -24/+24 | |
| this way, sram doesn't have to refer to the actual content of wram | |||||
| 2015-08-05 | Use more lb | dannye | 1 | -3/+3 | |
| and other clean up | |||||
| 2015-07-19 | Name sound effects | dannye | 1 | -2/+2 | |
| 2015-07-18 | misc | YamaArashi | 1 | -83/+98 | |
| 2015-07-18 | Consolidate coord macros | dannye | 1 | -9/+9 | |
| 2015-07-15 | menu stuff | YamaArashi | 1 | -6/+6 | |
| 2015-07-14 | hall of fame / credits | YamaArashi | 1 | -4/+4 | |
