| Commit message (Expand) | Author | Age |
| * | Use {interpolation} to generate sequences of RAM labels | Rangi | 2021-04-27 |
| * | Identify hUILayoutFlags | Rangi | 2021-02-13 |
| * | Update related tile animation constants | SatoMew | 2020-11-29 |
| * | Label and document hFFD7 more accurately | SatoMew | 2020-11-29 |
| * | Fix file modes | dannye | 2020-11-14 |
| * | Port some formatting from pokeyellow | Rangi | 2020-11-04 |
| * | Add comments associating constants with data, and identify some more data | Rangi | 2020-07-20 |
| * | Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal | Rangi | 2020-07-17 |
| * | $c9 was "の" in Japanese | Rangi | 2020-07-16 |
| * | $ec = "▷" | Rangi | 2020-07-16 |
| * | Disassemble the BLUEMONS.GB debug ROM | Rangi | 2020-07-15 |
| * | Clean up some data, using macros for multiline list entries | Rangi | 2020-07-14 |
| * | Identify SPRITESTATEDATA2_ORIGFACINGDIRECTION | Rangi | 2020-07-07 |
| * | Use 'tile' and 'tiles' macros | Rangi | 2020-07-07 |
| * | Remove c1x*/c2x* comments, use struct offset constants | Rangi | 2020-07-07 |
| * | Sync coordinate macros with pokecrystal | Rangi | 2020-07-07 |
| * | callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar | Rangi | 2020-07-06 |
| * | Specify the ldh instruction, don't turn ld into ldh | Rangi | 2020-07-06 |
| * | text_linkpromptbutton -> text_waitbutton | Rangi | 2020-07-06 |
| * | TM/HM constants named after moves | Rangi | 2020-07-05 |
| * | Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow | Rangi | 2020-07-05 |
| * | Port pokecrystal's formatting of text commands and special characters | Rangi | 2020-07-04 |
| * | UPDATE_PARTY_MENU_BLK_PACKET -> SET_PAL_PARTY_MENU_HP_BARS, and introduce SET... | Rangi | 2020-07-04 |
| * | Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b... | Rangi | 2020-07-04 |
| * | Replace raw hex values with HRAM constants | Rangi | 2020-07-03 |
| * | H_CONSTANTNAMES -> hConstantNames | Rangi | 2020-07-03 |
| * | Add subdirectories to data/ similar to pokecrystal | Rangi | 2020-07-03 |
| * | Add subdirectories to engine/ similar to pokecrystal | Rangi | 2020-07-02 |