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pokeyellow.git
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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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path:
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engine
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movie
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intro.asm
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Author
Age
*
wOAMBuffer -> wShadowOAM (#95)
Colton G. Rushton
2022-07-09
*
RGBDS syntax updates (#86)
vulcandth
2022-06-06
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-11-14
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\
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Fix file modes
dannye
2020-11-14
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Sync home and macro code with pokeyellow
Rangi
2020-11-05
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Separate splash screen, intro, and credits (like pokegold/pokecrystal)
Rangi
2020-08-28
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Identify remaining tilemap IDs
Rangi
2020-07-17
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Un-deduplicate gfx/intro_credits/gengar.png's tiles
Rangi
2020-07-16
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Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-15
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Sync coordinate macros with pokecrystal
Rangi
2020-07-07
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callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
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Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
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Logical spacing in data/sgb/sgb_palettes.asm
Rangi
2020-07-05
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H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
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Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-07-02
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Organize home and macro code
Rangi
2020-11-05
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Sync with pokered
dannye
2020-11-04