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path: root/engine/movie/oak_speech/init_player_data.asm (follow)
Commit message (Expand)AuthorAge
* Merge branch 'master' of https://github.com/pret/pokereddannye2026-01-17
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| * Use macros to enforce "missable/hide/show object" constraints, and rename the...Rangi2026-01-07
* | Merge branch 'master' of https://github.com/pret/pokereddannye2025-01-30
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| * Consistently capitalize `ASSERT` directives (#489)Rangi2025-01-28
* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-10-09
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| * This byte is written to, but not used (#471)Vortyne2024-09-25
* | Merge branch 'master' of https://github.com/pret/pokereddannye2024-09-25
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| * Identify some unused WRAM variables (#453)Sylvie2024-06-15
| * RGBDS syntax updates (#358)vulcandth2022-06-06
* | RGBDS syntax updates (#86)vulcandth2022-06-06
* | Merge branch 'master' of https://github.com/pret/pokereddannye2021-04-30
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| * Use {interpolation} to generate sequences of RAM labelsRangi2021-04-27
| * Use HIGH() and LOW()Rangi2020-07-07
| * Specify the ldh instruction, don't turn ld into ldhRangi2020-07-06
| * Add engine/movie/oak_speech/ subdirectoryRangi2020-07-03
* Sync with pokereddannye2020-11-04