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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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title.asm
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Author
2025-01-28
Consistently capitalize `ASSERT` directives (#489)
Rangi
2025-01-28
Miscellaneous cleanup (#488)
Rangi
2024-09-18
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
2024-08-04
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
2024-07-16
Identify various flag labels and bit constants (#454)
Sylvie
2023-07-15
Thoroughly document debug code (#410)
SatoMew
2023-02-26
Complete and improve debug name labels (#408)
SatoMew
2022-07-09
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
2020-11-29
Label and document hFFD7 more accurately
SatoMew
2020-11-14
Fix file modes
dannye
2020-11-07
Use STARTER1 and STARTER2 for the title screen
Rangi
2020-08-31
Define a constant for the ghost Marowak (hard-coded throughout the engine, li...
Rangi
2020-07-15
Disassemble the BLUEMONS.GB debug ROM
Rangi
2020-07-07
Use 'tile' and 'tiles' macros
Rangi
2020-07-07
Sync coordinate macros with pokecrystal
Rangi
2020-07-07
Use HIGH() and LOW()
Rangi
2020-07-06
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-05
Logical spacing in data/sgb/sgb_palettes.asm
Rangi
2020-07-04
Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...
Rangi
2020-07-03
H_CONSTANTNAMES -> hConstantNames
Rangi
2020-07-03
Add subdirectories to data/ similar to pokecrystal
Rangi
2020-07-02
Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-06-27
Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)
Rangi
2017-12-30
Add space between arguments in assembly instructions and remove redundant a i...
xCrystal
2016-09-17
pull some bank 1 code out of main.asm
YamaArashi
2016-06-12
sync engine code with pokeyellow
YamaArashi
2016-06-12
Remove some leftover address comments
dannye
2016-06-11
remove address comments
YamaArashi
2015-08-30
No more W_
dannye
2015-08-12
named more variables
YamaArashi
2015-08-12
commented SGB palette stuff
YamaArashi
2015-08-10
Replace hardcoded name lengths with NAME_LENGTH
dannye
2015-08-09
Replace some hardcoded data sizes
dannye
2015-08-08
commented audio code
YamaArashi
2015-08-05
Use more lb
dannye
2015-07-19
jpab/jpba macros
YamaArashi
2015-07-19
Name sound effects
dannye
2015-07-18
misc
YamaArashi
2015-07-18
Consolidate coord macros
dannye
2015-07-17
title / diploma / vending machine
YamaArashi
2015-07-14
hall of fame / credits
YamaArashi
2015-07-14
Use more screen dimension constants
dannye
2015-07-12
use constant for bg transfer dest hram var
YamaArashi
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
2015-02-07
fixed hp bar wram label and misc
YamaArashi
2015-02-07
serial/trade/misc
YamaArashi
2014-10-17
Kill version.asm.
IIMarckus
2014-09-23
Rename hVBlank* constants to h*.
yenatch
2014-09-14
Commented/labelled misc functions
YamaArashi
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