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2025-01-28Consistently capitalize `ASSERT` directives (#489)Rangi
2025-01-28Miscellaneous cleanup (#488)Rangi
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie
2024-08-04Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie
2024-07-16Identify various flag labels and bit constants (#454)Sylvie
2023-07-15Thoroughly document debug code (#410)SatoMew
2023-02-26Complete and improve debug name labels (#408)SatoMew
2022-07-09wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton
2020-11-29Label and document hFFD7 more accuratelySatoMew
2020-11-14Fix file modesdannye
2020-11-07Use STARTER1 and STARTER2 for the title screenRangi
2020-08-31Define a constant for the ghost Marowak (hard-coded throughout the engine, li...Rangi
2020-07-15Disassemble the BLUEMONS.GB debug ROMRangi
2020-07-07Use 'tile' and 'tiles' macrosRangi
2020-07-07Sync coordinate macros with pokecrystalRangi
2020-07-07Use HIGH() and LOW()Rangi
2020-07-06callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfarRangi
2020-07-06Specify the ldh instruction, don't turn ld into ldhRangi
2020-07-05Logical spacing in data/sgb/sgb_palettes.asmRangi
2020-07-04Remove remaining raw $xxxx values, and replace "+ -1" with "- 1" (supported b...Rangi
2020-07-03H_CONSTANTNAMES -> hConstantNamesRangi
2020-07-03Add subdirectories to data/ similar to pokecrystalRangi
2020-07-02Add subdirectories to engine/ similar to pokecrystalRangi
2020-06-27Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251)Rangi
2017-12-30Add space between arguments in assembly instructions and remove redundant a i...xCrystal
2016-09-17pull some bank 1 code out of main.asmYamaArashi
2016-06-12sync engine code with pokeyellowYamaArashi
2016-06-12Remove some leftover address commentsdannye
2016-06-11remove address commentsYamaArashi
2015-08-30No more W_dannye
2015-08-12named more variablesYamaArashi
2015-08-12commented SGB palette stuffYamaArashi
2015-08-10Replace hardcoded name lengths with NAME_LENGTHdannye
2015-08-09Replace some hardcoded data sizesdannye
2015-08-08commented audio codeYamaArashi
2015-08-05Use more lbdannye
2015-07-19jpab/jpba macrosYamaArashi
2015-07-19Name sound effectsdannye
2015-07-18miscYamaArashi
2015-07-18Consolidate coord macrosdannye
2015-07-17title / diploma / vending machineYamaArashi
2015-07-14hall of fame / creditsYamaArashi
2015-07-14Use more screen dimension constantsdannye
2015-07-12use constant for bg transfer dest hram varYamaArashi
2015-07-03Rename/organize part 1 of 4U-Daniel-PC\Daniel
2015-02-07fixed hp bar wram label and miscYamaArashi
2015-02-07serial/trade/miscYamaArashi
2014-10-17Kill version.asm.IIMarckus
2014-09-23Rename hVBlank* constants to h*.yenatch
2014-09-14Commented/labelled misc functionsYamaArashi