| Commit message (Expand) | Author |
| 2026-07-15 | fastboot: skip intro/title/menu and autoload save if one exists | Ash Ketchum |
| 2025-11-18 | Use more hardware and graphics constants (#532) | Narishma-gb |
| 2025-11-12 | Use features of RGBDS 1.0.0 (#537) | Rangi |
| 2025-09-03 | Label and constant cleanup (#528) | Narishma-gb |
| 2025-06-30 | Replace hardware_constants.asm with hardware.inc (#511) | Rangi |
| 2025-05-25 | Use more ldpikacry | dannye |
| 2025-01-28 | Consistently capitalize `ASSERT` directives (#489) | Rangi |
| 2025-01-28 | Miscellaneous cleanup (#488) | Rangi |
| 2024-09-18 | Identify remaining uses of `wd0b5` and `wd11e` (#463) | Sylvie |
| 2024-08-04 | Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457) | Sylvie |
| 2024-07-16 | Identify various flag labels and bit constants (#454) | Sylvie |
| 2024-06-26 | Improve documentation of some SRAM routines (#114) | SatoMew |
| 2023-07-15 | Thoroughly document debug code (#410) | SatoMew |
| 2023-02-26 | Complete and improve debug name labels (#408) | SatoMew |
| 2022-08-07 | Fix some whitespace | Rangi |
| 2022-07-09 | wOAMBuffer -> wShadowOAM (#95) | Colton G. Rushton |
| 2022-07-09 | wOAMBuffer -> wShadowOAM (#370) | Colton G. Rushton |
| 2020-11-29 | Label and document hFFD7 more accurately | SatoMew |
| 2020-11-14 | Fix file modes | dannye |
| 2020-11-07 | More debug yellow | dannye |
| 2020-11-07 | Use STARTER1 and STARTER2 for the title screen | Rangi |
| 2020-11-06 | Start disassembling debug yellow | dannye |
| 2020-11-05 | Remove trailing whitespace | Rangi |
| 2020-11-04 | Start reorganizing pokeyellow | Rangi |
| 2020-11-04 | Sync with pokered | dannye |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi |
| 2020-06-27 | Separate maps.asm, pics.asm, sprites.asm, and tilesets.asm from main.asm (#251) | Rangi |
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a i... | xCrystal |
| 2017-09-25 | Fix warnings about deprecated mnemonics on newer builds of rgbds | Pokechu22 |
| 2016-09-17 | pull some bank 1 code out of main.asm | YamaArashi |
| 2016-06-12 | Remove more address comments | dannye |
| 2016-06-12 | sync engine code with pokeyellow | YamaArashi |
| 2016-06-12 | Remove some leftover address comments | dannye |
| 2016-06-11 | sync engine code with pokered | YamaArashi |
| 2016-06-11 | remove address comments | YamaArashi |
| 2016-06-11 | Character dict; surfing minigame; printer debug | pikalaxalt |
| 2016-06-11 | remove address comments | YamaArashi |
| 2016-06-07 | Printer labels | pikalaxalt |
| 2016-06-06 | Clean up white space | dannye |
| 2015-11-01 | oak_speech2.asm | luckytyphlosion |
| 2015-10-26 | Revert "Revert "data/facing.asm, titlescreen functions, oam/sprite related fu... | luckytyphlosion |
| 2015-10-25 | Revert "data/facing.asm, titlescreen functions, oam/sprite related functions,... | luckytyphlosion |
| 2015-10-24 | data/facing.asm, titlescreen functions, oam/sprite related functions, other m... | luckytyphlosion |
| 2015-08-30 | No more W_ | dannye |
| 2015-08-12 | named more variables | YamaArashi |
| 2015-08-12 | commented SGB palette stuff | YamaArashi |
| 2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye |
| 2015-08-09 | Replace some hardcoded data sizes | dannye |
| 2015-08-08 | commented audio code | YamaArashi |
| 2015-08-05 | Use more lb | dannye |