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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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Files
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7 days
explore: pivot to noclip free-roam camera
Ash Ketchum
1
-1
/
+1
7 days
warp: SELECT opens quick-warp (B1) + relocate intro-skip to PlayIntro
Ash Ketchum
1
-0
/
+3
7 days
fastboot: skip intro/title/menu and autoload save if one exists
Ash Ketchum
1
-0
/
+12
2026-06-20
Use `SOUND_MASK` constant in `TradeAnimCommon` (#159)
CreamElDudJafar
1
-1
/
+1
2026-01-07
Use macros to enforce "missable/hide/show object" constraints, and rename the...
Rangi
1
-1
/
+1
2025-12-15
Comment more unreferenced local labels (#550)
Narishma-gb
1
-9
/
+12
2025-12-01
Define player and rival names once, to be used in two places (#545)
Rangi
1
-2
/
+2
2025-11-27
Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)
Narishma-gb
1
-1
/
+1
2025-11-25
Avoid magic numbers for most `CopyData` calls (#542)
Rangi
3
-3
/
+3
2025-11-18
Use more hardware and graphics constants (#532)
Narishma-gb
6
-13
/
+23
2025-11-12
Use features of RGBDS 1.0.0 (#537)
Rangi
5
-8
/
+8
2025-09-10
Misc. naming and cleanup (#139)
Narishma-gb
3
-10
/
+10
2025-09-06
Fix .tilemap file extension, fix some typos (#138)
Narishma-gb
1
-3
/
+3
2025-09-03
Label and constant cleanup (#528)
Narishma-gb
4
-9
/
+9
2025-07-02
Use hardware.inc constants in places unique to Yellow
Rangi42
1
-3
/
+3
2025-06-30
Use combined hardware constants
Rangi42
1
-1
/
+1
2025-06-30
Replace hardware_constants.asm with hardware.inc (#511)
Rangi
8
-42
/
+42
2025-05-25
Use more ldpikacry
dannye
2
-7
/
+5
2025-04-08
Use constants in `PrintBCDNumber` calls (#503)
Narishma-gb
1
-1
/
+1
2025-01-28
Consistently capitalize `ASSERT` directives (#489)
Rangi
2
-3
/
+3
2025-01-28
Miscellaneous cleanup (#488)
Rangi
2
-5
/
+9
2024-09-29
`dbsprite` is the wrong macro for `WriteOAMBlock` data (#472)
Vortyne
1
-27
/
+37
2024-09-25
This byte is written to, but not used (#471)
Vortyne
1
-1
/
+1
2024-09-24
Identify hardware register bits (#469)
Sylvie
2
-4
/
+4
2024-09-24
Identify more bit flags (#465)
Sylvie
1
-2
/
+2
2024-09-18
Identify remaining uses of `wd0b5` and `wd11e` (#463)
Sylvie
7
-16
/
+16
2024-08-04
Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)
Sylvie
6
-10
/
+10
2024-07-24
Identify wcd6d as wNameBuffer and others (#455)
Sylvie
4
-6
/
+6
2024-07-16
Identify various flag labels and bit constants (#454)
Sylvie
3
-11
/
+13
2024-06-26
Improve documentation of some SRAM routines (#114)
SatoMew
3
-6
/
+6
2024-06-15
Identify some unused WRAM variables (#453)
Sylvie
2
-2
/
+2
2024-05-05
Fix hard-coded bank
dannye
1
-1
/
+1
2023-11-21
Rename pikachu palette packets
dannye
1
-1
/
+1
2023-11-20
Add `bigdw` and `dc` data macros
Rangi42
2
-10
/
+10
2023-07-15
Thoroughly document debug code (#410)
SatoMew
2
-9
/
+16
2023-02-26
Complete and improve debug name labels (#408)
SatoMew
2
-13
/
+20
2022-09-25
Change names of move subanimations to be meaningful (#389)
BlueZangoose
1
-4
/
+4
2022-08-11
Use the same music headers as pokecrystal (#382)
Rangi
1
-1
/
+1
2022-08-07
Fix some whitespace
Rangi
1
-2
/
+2
2022-07-09
wOAMBuffer -> wShadowOAM (#95)
Colton G. Rushton
7
-40
/
+40
2022-07-09
wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
5
-17
/
+17
2022-06-06
RGBDS syntax updates (#86)
vulcandth
3
-5
/
+5
2022-06-06
RGBDS syntax updates (#358)
vulcandth
3
-5
/
+5
2022-06-06
Improved Virtual Console patch identifiers (#85)
vulcandth
1
-5
/
+5
2022-03-26
Build the Virtual Console patch with `make yellow_vc` (#80)
vulcandth
1
-0
/
+5
2021-08-28
wcf4b -> wStringBuffer
Rangi
3
-4
/
+4
2021-04-27
Use {interpolation} to generate sequences of RAM labels
Rangi
1
-1
/
+1
2021-04-18
Use pokecrystal's sine_table macro
Rangi
1
-1
/
+1
2021-04-13
Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constant
Rangi
1
-1
/
+1
2020-11-29
Label and document hFFD7 more accurately
SatoMew
4
-4
/
+4
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