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7 daysexplore: pivot to noclip free-roam cameraAsh Ketchum1-1/+1
7 dayswarp: SELECT opens quick-warp (B1) + relocate intro-skip to PlayIntroAsh Ketchum1-0/+3
7 daysfastboot: skip intro/title/menu and autoload save if one existsAsh Ketchum1-0/+12
2026-06-20Use `SOUND_MASK` constant in `TradeAnimCommon` (#159)CreamElDudJafar1-1/+1
2026-01-07Use macros to enforce "missable/hide/show object" constraints, and rename the...Rangi1-1/+1
2025-12-15Comment more unreferenced local labels (#550)Narishma-gb1-9/+12
2025-12-01Define player and rival names once, to be used in two places (#545)Rangi1-2/+2
2025-11-27Use more Pokemon data constants, create MOVE_NAME_LENGTH (#543)Narishma-gb1-1/+1
2025-11-25Avoid magic numbers for most `CopyData` calls (#542)Rangi3-3/+3
2025-11-18Use more hardware and graphics constants (#532)Narishma-gb6-13/+23
2025-11-12Use features of RGBDS 1.0.0 (#537)Rangi5-8/+8
2025-09-10Misc. naming and cleanup (#139)Narishma-gb3-10/+10
2025-09-06Fix .tilemap file extension, fix some typos (#138)Narishma-gb1-3/+3
2025-09-03Label and constant cleanup (#528)Narishma-gb4-9/+9
2025-07-02Use hardware.inc constants in places unique to YellowRangi421-3/+3
2025-06-30Use combined hardware constantsRangi421-1/+1
2025-06-30Replace hardware_constants.asm with hardware.inc (#511)Rangi8-42/+42
2025-05-25Use more ldpikacrydannye2-7/+5
2025-04-08Use constants in `PrintBCDNumber` calls (#503)Narishma-gb1-1/+1
2025-01-28Consistently capitalize `ASSERT` directives (#489)Rangi2-3/+3
2025-01-28Miscellaneous cleanup (#488)Rangi2-5/+9
2024-09-29`dbsprite` is the wrong macro for `WriteOAMBlock` data (#472)Vortyne1-27/+37
2024-09-25This byte is written to, but not used (#471)Vortyne1-1/+1
2024-09-24Identify hardware register bits (#469)Sylvie2-4/+4
2024-09-24Identify more bit flags (#465)Sylvie1-2/+2
2024-09-18Identify remaining uses of `wd0b5` and `wd11e` (#463)Sylvie7-16/+16
2024-08-04Identify wcf91 as wCurPartySpecies, wCurItem, and wCurListMenuItem (#457)Sylvie6-10/+10
2024-07-24Identify wcd6d as wNameBuffer and others (#455)Sylvie4-6/+6
2024-07-16Identify various flag labels and bit constants (#454)Sylvie3-11/+13
2024-06-26Improve documentation of some SRAM routines (#114)SatoMew3-6/+6
2024-06-15Identify some unused WRAM variables (#453)Sylvie2-2/+2
2024-05-05Fix hard-coded bankdannye1-1/+1
2023-11-21Rename pikachu palette packetsdannye1-1/+1
2023-11-20Add `bigdw` and `dc` data macrosRangi422-10/+10
2023-07-15Thoroughly document debug code (#410)SatoMew2-9/+16
2023-02-26Complete and improve debug name labels (#408)SatoMew2-13/+20
2022-09-25Change names of move subanimations to be meaningful (#389)BlueZangoose1-4/+4
2022-08-11Use the same music headers as pokecrystal (#382)Rangi1-1/+1
2022-08-07Fix some whitespaceRangi1-2/+2
2022-07-09wOAMBuffer -> wShadowOAM (#95)Colton G. Rushton7-40/+40
2022-07-09wOAMBuffer -> wShadowOAM (#370)Colton G. Rushton5-17/+17
2022-06-06RGBDS syntax updates (#86)vulcandth3-5/+5
2022-06-06RGBDS syntax updates (#358)vulcandth3-5/+5
2022-06-06Improved Virtual Console patch identifiers (#85)vulcandth1-5/+5
2022-03-26Build the Virtual Console patch with `make yellow_vc` (#80)vulcandth1-0/+5
2021-08-28wcf4b -> wStringBufferRangi3-4/+4
2021-04-27Use {interpolation} to generate sequences of RAM labelsRangi1-1/+1
2021-04-18Use pokecrystal's sine_table macroRangi1-1/+1
2021-04-13Use assertions to catch the GetName bug, and use a NAME_BUFFER_LENGTH constantRangi1-1/+1
2020-11-29Label and document hFFD7 more accuratelySatoMew4-4/+4