| Commit message (Collapse) | Author | Files | Lines | ||
|---|---|---|---|---|---|
| 2020-11-04 | Sync with pokered | dannye | 1 | -244/+0 | |
| 2020-07-02 | Add subdirectories to engine/ similar to pokecrystal | Rangi | 1 | -233/+0 | |
| 2020-05-20 | Sync with pokered | dannye | 1 | -63/+63 | |
| 2017-12-30 | Add space between arguments in assembly instructions and remove redundant a ↵ | xCrystal | 1 | -71/+71 | |
| in instructions like add a, x | |||||
| 2016-07-18 | Clean up text commands | dannye | 1 | -1/+1 | |
| 2016-06-12 | sync engine code with pokeyellow | YamaArashi | 1 | -2/+2 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -13/+13 | |
| 2016-06-11 | remove address comments | YamaArashi | 1 | -12/+12 | |
| 2016-06-11 | Sync with pokered | dannye | 1 | -3/+3 | |
| from August 29, 2015 to April 6, 2016 | |||||
| 2016-06-07 | Printer labels | pikalaxalt | 1 | -3/+3 | |
| 2016-06-06 | Printer-related labels | pikalaxalt | 1 | -2/+2 | |
| 2016-06-06 | Clean up white space | dannye | 1 | -2/+2 | |
| 2015-12-31 | BankF documentation from HasMonFainted to Func_3d536 | luckytyphlosion | 1 | -1/+1 | |
| 2015-11-01 | oak_speech2.asm | luckytyphlosion | 1 | -1/+1 | |
| Also replace W_RIVALNAME with wRivalName | |||||
| 2015-10-31 | Main menu functions, oak_speech.asm, some special warp functions with data, ↵ | luckytyphlosion | 1 | -32/+43 | |
| SetDebugTeam Also change Func_3f0c6 to CopyUncompressedPicToTilemap | |||||
| 2015-10-29 | overworld item & movement code, cable club code, remove more instances of ↵ | luckytyphlosion | 1 | -2/+2 | |
| W_, add PIKAHAPPY_TRADE Also make replace.sh take args | |||||
| 2015-08-30 | No more S_ | dannye | 1 | -2/+2 | |
| 2015-08-30 | No more W_ | dannye | 1 | -3/+3 | |
| 2015-08-29 | documented flags and misc. fixes | YamaArashi | 1 | -1/+1 | |
| 2015-08-10 | Replace hardcoded name lengths with NAME_LENGTH | dannye | 1 | -2/+2 | |
| 2015-08-08 | commented audio code | YamaArashi | 1 | -5/+5 | |
| 2015-08-05 | Use more lb | dannye | 1 | -9/+9 | |
| and other clean up | |||||
| 2015-07-23 | fixed hram aliases and named wram var | YamaArashi | 1 | -1/+1 | |
| 2015-07-19 | Name sound effects | dannye | 1 | -1/+1 | |
| 2015-07-18 | misc | YamaArashi | 1 | -2/+2 | |
| 2015-07-18 | Consolidate coord macros | dannye | 1 | -4/+4 | |
| 2015-07-18 | fix variable naming | YamaArashi | 1 | -23/+24 | |
| 2015-07-14 | hall of fame / credits | YamaArashi | 1 | -5/+5 | |
| 2015-07-12 | named wram variables | YamaArashi | 1 | -1/+1 | |
| 2015-07-03 | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 1 | -12/+12 | |
| rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | |||||
| 2014-09-14 | Commented/labelled misc functions | YamaArashi | 1 | -1/+1 | |
| 2014-09-13 | Commented more sprite and map code | YamaArashi | 1 | -9/+9 | |
| 2014-06-25 | S_SPRITEBUFFER0 static address | U-Fish-PC\Daniel | 1 | -1/+1 | |
| 2014-06-25 | Use *Coord instead of FuncCoord | U-Fish-PC\Daniel | 1 | -8/+4 | |
| Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses | |||||
| 2014-06-16 | Use macros for predef calls/jumps instead of static ids. | yenatch | 1 | -4/+2 | |
| 2014-06-16 | Remove generated "indirect jump" comments. | yenatch | 1 | -1/+1 | |
| The destination is obvious when using the predef macro. | |||||
| 2014-06-14 | Use monster struct macros in wram. Rename related labels for consistency. | yenatch | 1 | -2/+2 | |
| 2014-06-10 | More music bank references | U-Fish-PC\Daniel | 1 | -1/+1 | |
| Now the AUDIO constants in audio.asm can be edited freely | |||||
| 2014-05-29 | Use VRAM constants where applicable. | yenatch | 1 | -3/+3 | |
| 2014-05-26 | Remove most static wram addresses. Use labels instead. | yenatch | 1 | -27/+27 | |
| For unknown addresses, use "w<address>". Label overleads are still an issue. | |||||
| 2014-05-23 | Comment some bank 0 functions, and add wram labels for Predef. | yenatch | 1 | -1/+1 | |
| 2014-05-22 | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 1 | -0/+238 | |
