| Commit message (Collapse) | Author | Age |
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Also replace W_RIVALNAME with wRivalName
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Doesn't build.
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and other clean up
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Conflicts:
engine/town_map.asm
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also town map code relabelling
YamaArashi just did town map relabelling but oh well
I aleady made the changes and don't feel like redoing it
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rename functions, clean up address/wram comments, other misc
only broken up so that all changes are viewable on github
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Conflicts:
gfx/intro_nido_1.6x6.png
gfx/intro_nido_2.6x6.png
gfx/intro_nido_3.6x6.png
gfx/redgreenversion.png
text.asm
text/maps/cerulean_trade_house.asm
text/maps/copycats_house_1f.asm
text/maps/daycare_2.asm
text/maps/museum_2f.asm
text/maps/oaks_lab.asm
text/maps/pewter_gym.asm
text/maps/route_9_1.asm
text/maps/school.asm
text/maps/vermilion_gym_1.asm
yellow/main.asm
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Using 'Coord =' doesn't like using wTileMap
So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord
to avoid static addresses
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For unknown addresses, use "w<address>".
Label overleads are still an issue.
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