aboutsummaryrefslogtreecommitdiffstats
path: root/engine/oak_speech2.asm (follow)
Commit message (Collapse)AuthorAgeFilesLines
* Sync with pokereddannye2020-11-041-241/+0
|
* Merge branch 'master' of https://github.com/pret/pokered into merge-pokereddannye2016-06-121-1/+1
|\
| * Remove some leftover address commentsdannye2016-06-121-1/+1
| |
| * remove address commentsYamaArashi2016-06-111-18/+18
| |
| * Merge branch 'master' of https://github.com/pret/pokeredpikalaxalt2016-05-131-28/+0
| |\
| | * Clean up more Yellow ifdefs.IIMarckus2016-03-221-22/+0
| | |
| * | Split default names strings into separate lines to make it less unpleasant ↵pikalaxalt2016-05-131-6/+24
| |/ | | | | | | to read
| * No more W_dannye2015-08-301-2/+2
| |
* | remove address commentsYamaArashi2016-06-111-14/+14
| |
* | More syncing with pokereddannye2016-06-111-2/+9
| | | | | | | | from April 8, 2016 to present
* | Clean up white spacedannye2016-06-061-1/+1
| |
* | oak_speech2.asmluckytyphlosion2015-11-011-20/+20
| | | | | | | | Also replace W_RIVALNAME with wRivalName
* | Merge branch 'master' of https://github.com/iimarckus/pokeredluckytyphlosion2015-08-301-97/+106
|\| | | | | | | Doesn't build.
| * More joypad constantsdannye2015-08-111-1/+1
| |
| * Replace hardcoded name lengths with NAME_LENGTHdannye2015-08-101-1/+1
| |
| * Use more lbdannye2015-08-051-1/+1
| | | | | | | | and other clean up
| * Consolidate coord macrosdannye2015-07-181-6/+6
| |
| * fix variable namingYamaArashi2015-07-181-66/+74
| |
| * Use more screen dimension constantsdannye2015-07-141-0/+1
| |
| * Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-141-4/+4
| |\ | | | | | | | | | | | | Conflicts: engine/town_map.asm
| | * named party menu/naming screen wram variablesYamaArashi2015-07-131-4/+4
| | |
| * | Use more *Coorddannye2015-07-141-2/+2
| |/ | | | | | | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
| * Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-26/+26
| | | | | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* | Build only YellowU-Daniel-PC\Daniel2015-08-011-48/+0
|/ | | | | | | | | | | | | | | | | | | Conflicts: gfx/intro_nido_1.6x6.png gfx/intro_nido_2.6x6.png gfx/intro_nido_3.6x6.png gfx/redgreenversion.png text.asm text/maps/cerulean_trade_house.asm text/maps/copycats_house_1f.asm text/maps/daycare_2.asm text/maps/museum_2f.asm text/maps/oaks_lab.asm text/maps/pewter_gym.asm text/maps/route_9_1.asm text/maps/school.asm text/maps/vermilion_gym_1.asm yellow/main.asm
* Kill version.asm.IIMarckus2014-10-171-6/+6
|
* Add Yellow player/rival names.IIMarckus2014-10-091-0/+22
|
* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-8/+4
| | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses
* Use monster struct macros in wram. Rename related labels for consistency.yenatch2014-06-141-2/+2
|
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-22/+22
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+255