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* Sync with pokereddannye2020-11-041-123/+0
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* remove address commentsYamaArashi2016-06-111-7/+7
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* Sync with pokereddannye2016-06-111-5/+5
| | | | from August 29, 2015 to April 6, 2016
* named more variablesYamaArashi2015-08-121-8/+8
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* named more functionsYamaArashi2015-07-241-17/+18
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* named most of the used eventsYamaArashi2015-07-211-1/+1
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* enumerate eventsYamaArashi2015-07-201-3/+1
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* Consolidate coord macrosdannye2015-07-181-2/+2
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* Use more screen dimension constantsdannye2015-07-141-1/+1
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* Use more *Coorddannye2015-07-141-1/+1
| | | | | | also town map code relabelling YamaArashi just did town map relabelling but oh well I aleady made the changes and don't feel like redoing it
* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-7/+7
| | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-251-2/+1
| | | | | | Using 'Coord =' doesn't like using wTileMap So use hlCoord, deCoord, bcCoord, aCoord, Coorda, or dwCoord to avoid static addresses
* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-19/+19
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+125