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Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
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engine
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overworld
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dust_smoke.asm
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Files
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*
Merge branch 'master' of https://github.com/pret/pokered
dannye
2026-01-17
1
-2
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+2
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Use more hardware and graphics constants (#532)
Narishma-gb
2025-11-18
1
-2
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+2
*
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2025-01-30
1
-2
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+2
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wOAMBuffer -> wShadowOAM (#370)
Colton G. Rushton
2022-07-09
1
-1
/
+1
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RGBDS syntax updates (#358)
vulcandth
2022-06-06
1
-1
/
+1
*
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wOAMBuffer -> wShadowOAM (#95)
Colton G. Rushton
2022-07-09
1
-1
/
+1
*
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RGBDS syntax updates (#86)
vulcandth
2022-06-06
1
-1
/
+1
*
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2021-05-31
1
-15
/
+9
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*
Reformat MoveBoulderDustFunctionPointerTable
Rangi
2021-05-31
1
-15
/
+9
*
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Merge branch 'master' of https://github.com/pret/pokered
dannye
2020-11-14
1
-0
/
+0
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*
Fix file modes
dannye
2020-11-14
1
-0
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+0
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*
Use 'tile' and 'tiles' macros
Rangi
2020-07-07
1
-3
/
+3
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*
callba/callab -> farcall/callfar; jpba/jpab -> farjp/jpfar
Rangi
2020-07-06
1
-1
/
+1
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*
Specify the ldh instruction, don't turn ld into ldh
Rangi
2020-07-06
1
-3
/
+3
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*
Identify wSpriteStateData1 and wSpriteStateData2 offsets, like pokeyellow
Rangi
2020-07-05
1
-1
/
+1
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*
Add subdirectories to engine/ similar to pokecrystal
Rangi
2020-07-02
1
-0
/
+93
*
Sync with pokered
dannye
2020-11-04
1
-0
/
+95