| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | remove address comments | YamaArashi | 2016-06-11 |
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| * | League PC code, address comments for hidden_items.asm | luckytyphlosion | 2016-05-30 |
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| * | commented audio code | YamaArashi | 2015-08-08 |
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| * | Rename sound effect files | dannye | 2015-07-22 |
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| * | Merge branch 'master' of https://github.com/YamaArashi/pokered | dannye | 2015-07-19 |
| |\ | | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm | ||
| | * | small changes | YamaArashi | 2015-07-18 |
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| * | | Name sound effects | dannye | 2015-07-19 |
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| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 |
| | | | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github | ||
| * | serial/trade/misc | YamaArashi | 2015-02-07 |
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| * | Commented/labelled misc functions | YamaArashi | 2014-09-14 |
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| * | Labelled and commented mostly sprite-related things | YamaArashi | 2014-09-09 |
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| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 |
| | | | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue. | ||
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 |
