| Commit message (Expand) | Author | Age | |
|---|---|---|---|
| * | sync engine code with pokered | YamaArashi | 2016-06-11 |
| * | remove address comments | YamaArashi | 2016-06-11 |
| * | engine/trade.asm, trade2.asm, intro.asm, overworld/emotion_bubbles.asm | luckytyphlosion | 2015-12-23 |
| * | Replace some hardcoded data sizes | dannye | 2015-08-09 |
| * | Use more lb | dannye | 2015-08-05 |
| * | player animations, emotion bubbles, etc. | YamaArashi | 2015-07-14 |
| * | Rename/organize part 1 of 4 | U-Daniel-PC\Daniel | 2015-07-03 |
| * | Commented more sprite and map code | YamaArashi | 2014-09-13 |
| * | Rename predef functions so they aren't excessive in length. | yenatch | 2014-06-16 |
| * | Remove redundant dimensions in image filenames. | yenatch | 2014-05-30 |
| * | Use VRAM constants where applicable. | yenatch | 2014-05-29 |
| * | Remove most static wram addresses. Use labels instead. | yenatch | 2014-05-26 |
| * | Pull a lot of engine out of main.asm | U-Fish-PC\Daniel | 2014-05-22 |
