index
:
pokeyellow.git
master
Pokemon Yellow disassembly with SL0P mods: fastboot, SECRET SL0P WARP MENU, custom intro splash
git daemon user
about
summary
refs
log
tree
commit
diff
stats
log msg
author
committer
range
path:
root
/
engine
/
overworld
/
healing_machine.asm
(
unfollow
)
Commit message (
Expand
)
Author
Files
Lines
2021-04-17
Use rgbds 0.5.0 features:
Rangi
1
-2
/
+2
2020-11-14
Fix file modes
dannye
1
-0
/
+0
2020-11-06
Sync more with pokeyellow
Rangi
1
-1
/
+1
2020-07-17
Port dbsprite macro for OAM y,x,tile,attr data from pokecrystal
Rangi
1
-7
/
+9
2020-07-07
Use 'tile' and 'tiles' macros
Rangi
1
-2
/
+2
2020-07-06
Specify the ldh instruction, don't turn ld into ldh
Rangi
1
-5
/
+5
2020-07-06
Capitalize rgbds control structures (EQU/EQUS, IF/ELIF/ELSE/ENDC, REPT/ENDR, ...
Rangi
1
-2
/
+2
2020-07-03
Organize macros/ like pokecrystal
Rangi
1
-2
/
+2
2020-06-27
Organize gfx/
Rangi
1
-1
/
+1
2020-05-24
use rept macro
akatsuki-py
1
-9
/
+2
2016-06-11
remove address comments
YamaArashi
1
-5
/
+5
2015-08-09
Replace some hardcoded data sizes
dannye
1
-1
/
+1
2015-08-08
commented audio code
YamaArashi
1
-20
/
+20
2015-08-05
Use more lb
dannye
1
-1
/
+1
2015-07-22
Unify audio bank references
dannye
1
-1
/
+1
2015-07-19
Name sound effects
dannye
1
-1
/
+1
2015-07-18
small changes
YamaArashi
1
-3
/
+4
2015-07-03
Rename/organize part 1 of 4
U-Daniel-PC\Daniel
1
-8
/
+8
2015-06-12
Hardcoded audio bank references
U-Daniel-PC\Daniel
1
-1
/
+1
2015-02-07
commented battle stuff
YamaArashi
1
-8
/
+9
2014-09-13
Commented more sprite and map code
YamaArashi
1
-1
/
+1
2014-06-14
Use monster struct macros in wram. Rename related labels for consistency.
yenatch
1
-1
/
+1
2014-06-09
Clean up music bank references
U-Fish-PC\Daniel
1
-1
/
+1
2014-05-29
Use VRAM constants where applicable.
yenatch
1
-1
/
+1
2014-05-26
Remove most static wram addresses. Use labels instead.
yenatch
1
-10
/
+10
2014-05-22
Pull a lot of engine out of main.asm
U-Fish-PC\Daniel
1
-0
/
+102