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* Sync with pokereddannye2020-11-041-172/+0
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* Sync with pokereddannye2020-05-201-2/+3
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* remove address commentsYamaArashi2016-06-111-7/+7
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* League PC code, address comments for hidden_items.asmluckytyphlosion2016-05-301-22/+22
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* Numerous changes (see below)pikalaxalt2016-05-241-3/+14
| | | | | | * Fix build errors from previous commit * Fix predef text pointers * Disassemble hidden object data and additional accessory functions
* overworld item & movement code, cable club code, remove more instances of ↵luckytyphlosion2015-10-291-1/+1
| | | | | | W_, add PIKAHAPPY_TRADE Also make replace.sh take args
* named more variablesYamaArashi2015-08-121-1/+1
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* clean up wram aliasesYamaArashi2015-07-231-2/+2
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* constants for flag actionsYamaArashi2015-07-191-4/+4
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* replace uses of minus oneYamaArashi2015-07-191-1/+1
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* Merge branch 'master' of https://github.com/YamaArashi/pokereddannye2015-07-191-22/+22
|\ | | | | | | | | | | Conflicts: engine/evos_moves.asm engine/overworld/healing_machine.asm
| * miscYamaArashi2015-07-181-22/+22
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* | Name sound effectsdannye2015-07-191-1/+1
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* money / coins hram constantsYamaArashi2015-07-171-8/+8
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* Start using text predef macrosdannye2015-07-041-4/+3
| | | | also sprite direction constants
* TX_ASMU-Daniel-PC\Daniel2015-07-031-1/+1
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* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-031-5/+4
| | | | | rename functions, clean up address/wram comments, other misc only broken up so that all changes are viewable on github
* Clean up white space, fix label typoU-Daniel-PC\Daniel2015-01-221-1/+1
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* Commented more sprite and map codeYamaArashi2014-09-131-2/+2
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* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-161-12/+6
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* Remove most static wram addresses. Use labels instead.yenatch2014-05-261-19/+19
| | | | | | For unknown addresses, use "w<address>". Label overleads are still an issue.
* Label BCD math predefs.yenatch2014-05-251-1/+1
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* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-221-0/+168