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Commit message (Expand)AuthorAge
* remove address commentsYamaArashi2016-06-11
* Split out pikachu engine functions; sprite state data macrospikalaxalt2016-06-06
* Ledgespikalaxalt2016-05-22
* Complete documentation of bank3luckytyphlosion2015-10-18
* Replace some hardcoded data sizesdannye2015-08-09
* Use more lbdannye2015-08-05
* Name sound effectsdannye2015-07-19
* Rename/organize part 1 of 4U-Daniel-PC\Daniel2015-07-03
* Commented more sprite and map codeYamaArashi2014-09-13
* Labelled and commented mostly sprite-related thingsYamaArashi2014-09-09
* Use *Coord instead of FuncCoordU-Fish-PC\Daniel2014-06-25
* Use macros for predef calls/jumps instead of static ids.yenatch2014-06-16
* Remove generated "indirect jump" comments.yenatch2014-06-16
* Use VRAM constants where applicable.yenatch2014-05-29
* Remove most static wram addresses. Use labels instead.yenatch2014-05-26
* Rename joypad registers.yenatch2014-05-25
* Pull a lot of engine out of main.asmU-Fish-PC\Daniel2014-05-22